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zone rendering white paper
영역 렌더링 백서
Last Update: 2007-01-16
Usage Frequency: 1
Quality:
zone rendering 3 technology white paper [<PROTECTED>.<PROTECTED>]
영역 렌더링 3 기술 백서[<PROTECTED>.<PROTECTED>]
Last Update: 2007-01-16
Usage Frequency: 2
Quality:
Warning: Contains invisible HTML formatting
intel® <PROTECTED>/<PROTECTED> express chipset family - zone rendering 3 technology white paper [<PROTECTED>.<PROTECTED>]
인텔® <PROTECTED>/<PROTECTED> 익스프레스 칩셋 제품군 - 영역 렌더링 3 기술 백서[<PROTECTED>.<PROTECTED>]
intel® 82852/82855 graphics controller family - <PROTECTED> <PROTECTED> <PROTECTED> <PROTECTED> (<PROTECTED>) white paper [<PROTECTED>]
인텔® 82852/82855 그래픽 컨트롤러 제품군 - <PROTECTED>(<PROTECTED> <PROTECTED> <PROTECTED> <PROTECTED>) 백서[<PROTECTED>]
refer to the white paper specific to your graphics solution at dynamic video memory technology (<PROTECTED>) - how much video memory do i have?
자세한 내용은 동적 비디오 메모리 기술(<PROTECTED>) - 내 컴퓨터의 비디오 메모리 크기는 얼마인가?
this paper further explains <PROTECTED> capabilities, outlines the advantages offered by zone rendering, and discusses the implications of zone rendering to software application developers.
이 백서에서는 <PROTECTED> 기능에 대해 자세히 설명하고 영역 렌더링의 장점을 간략하게 소개하며 소프트웨어 응용 프로그램 개발자가 영역 렌더링을 구현하는 방법을 알아봅니다.
<PROTECTED> white paper - intel® 82852/82855 gm/<PROTECTED> graphics controllers (intel® 852/855 chipset families)
<PROTECTED> 백서 - 인텔® 82852/82855 gm/<PROTECTED> 그래픽 컨트롤러(인텔® 852/855 칩셋 제품군)