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elegant
dotorea
Last Update: 2011-10-23
Usage Frequency: 1
Quality:
elegant white
zuri elegantea
Last Update: 2011-10-23
Usage Frequency: 1
Quality:
an elegant music organizer
musika-antolatzaile dotorea
Last Update: 2014-08-15
Usage Frequency: 1
Quality:
an elegant, uplifting presentation
oasis opendocument aurkezpenaname
Last Update: 2011-10-23
Usage Frequency: 1
Quality:
an elegant theme for plasma
plasmaren gai dotore batname
Last Update: 2011-10-23
Usage Frequency: 1
Quality:
a consistent looking theme with an elegant touch.
name
Last Update: 2011-10-23
Usage Frequency: 1
Quality:
second revision of the simple and elegant'light 'widget style.
'light' tramankulu estilo xume eta dotorearen bigarren berrikuspena. name
Last Update: 2011-10-23
Usage Frequency: 1
Quality:
a simple and elegant clock application. it includes world clocks, alarms, a stopwatch and a timer.
ordulariaren aplikazio xume eta dotorea. munduko ordulariak, alarmak, kronometro eta tenporizadorea ditu.
Last Update: 2014-08-20
Usage Frequency: 6
Quality:
a simple application to access, organize and share your documents on gnome. it is meant to be a simple and elegant replacement for using a file manager to deal with documents. seamless cloud integration is offered through gnome online accounts.
zure dokumentuak gnomen atzitu, antolatu eta partekatzeko aplikazio xume bat: hau da, dokumentuekin aritzeko fitxategi-kudeatzaile baten ordezko xume eta dotore bat gnomeren lineako kontuen (gnome online accounts) bidez lainoarekin sinestezineko bateragarritasuna du.
Last Update: 2014-08-20
Usage Frequency: 6
Quality:
this game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal). the first level has no gold and no enemies: the problem is to find a way out and up to the next level. after that, the number of enemies and pieces of gold increases by 1 at each level. the name of each level corresponds to the number of enemies, the pieces of gold and the digits that appear in the layout. these elegant and rather tricky championship levels were composed by steve mann.
joko honen oinarria zenbatzea da, 0 - 16 (edo 0 - 10 hamaseitarrean). aurreneko mailak ez dauka urrerik ezta etsairik ere: arazoa irtetzeko bidea aurkitzea da eta hurrengo mailara igotzea da. horren ondoren, urre eta etsaien kopurua 1ekin gehitzen doa maila bakoitzeko. maila bakoitzaren izena etsai, urreen pieza eta diseinuan agertzen diren digituen kopuruari dagokio. leihaketako maila hauen dotoretasuna eta trikimailuen arduraduna honakoa izan zen: steve mann.
Last Update: 2011-10-23
Usage Frequency: 1
Quality: