Usted buscó: indoor gamevalukkukal (Inglés - Tamil)

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Inglés

Tamil

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Inglés

indoor game

Tamil

உள்ளரங்க விளையாட்டு

Última actualización: 2015-02-05
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

Inglés

indoor game

Tamil

உள்ளரங்க விளையாட்டு

Última actualización: 2015-12-08
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

Inglés

indoor game

Tamil

உள்ளரங்க விளையாட்டு

Última actualización: 2015-12-08
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

Inglés

indoor game

Tamil

உள்ளரங்க விளையாட்டு

Última actualización: 2016-02-07
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

Inglés

indoor game list

Tamil

உள்ளரங்க விளையாட்டு

Última actualización: 2017-08-03
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

Inglés

judo indoor game

Tamil

ஜூடோ உள்ளரங்க விளையாட்டு

Última actualización: 2015-12-31
Frecuencia de uso: 1
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Referencia: Anónimo

Inglés

indoor games

Tamil

உள்ளரங்க விளையாட்டுகள்

Última actualización: 2015-12-08
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

Inglés

indoor games were originally invented to help people amuse themselves within the confines of their homes they were invented

Tamil

உட்புற விளையாட்டுக்கள் முதலில் கண்டுபிடிக்கப்பட்டவை, அவர்கள் கண்டுபிடித்த வீடுகளின் எல்லைக்குள் மக்கள் தங்களை மகிழ்விக்க உதவுவதற்காக

Última actualización: 2020-01-05
Frecuencia de uso: 1
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Referencia: Anónimo

Inglés

indoor games were originally invented to help people amuse themselves within the confines of their homes they were invented to pass time at home when either the weather was bad or when sickness confined a person to his or her bed indoor games also meant mothers could keep a watching eye on her child while doing their house work

Tamil

உட்புற விளையாட்டுகள் முதலில் கண்டுபிடிக்கப்பட்டன, மக்கள் தங்கள் வீடுகளின் எல்லைக்குள் தங்களை மகிழ்விக்க உதவுவதற்காக அவர்கள் கண்டுபிடித்தனர், வானிலை மோசமாக இருக்கும்போது அல்லது நோய் ஒரு நபரை தனது படுக்கைக்கு உட்படுத்தும்போது உட்புற விளையாட்டுகளில் நேரம் கடந்து செல்ல அவர்கள் கண்டுபிடித்தனர். வீட்டு வேலைகளைச் செய்யும்போது அவளுடைய குழந்தையின் மீது கண்

Última actualización: 2020-01-05
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

Inglés

wireless network is used to exchange information between the people and devices. for example, the home networks enable a new class of intelligent electronic devices that can interact with each other and with the internet in addition to providing connectivity between computers, phones and security/monitoring applications. wireless networks are also used for video conferencing, smart class and remote training facilities. the wireless sensors have an enormous range of both commercial and military applications that include monitoring of fire hazards, stress and strain in buildings and bridges, carbon dioxide movement and the spread of chemicals and gases at a disaster site. these wireless sensors are self configured into a network to process and interpret sensor measurement and they convey this information to a centralized control location. wireless sensors are used mainly in military applications that include identification and tracking of enemy targets, detection of chemical and biological attacks, and support of unmanned robotic vehicles. finally, wireless networks enable distributed control systems with remote devices, sensors, and actuators are linked together via wireless communication channels. such networks enable automated highways and mobile robot. these necessity overhead throughout extremely dynamic network like manet (mobile adhoc network) and such networks are more dynamic owing to the high mobility of transmitting nodes in the network due to collision occurrence and the sleep/awake rounds are frequently employed to reduce energy wastages of such devices and present an anti-collision technique. a manet (mobile adhoc network), perhaps brought in as an infrastructure less dynamic network, consists of independent number of mobile nodes that can communicate to one another through radio wave. a manet is a self assembling infrastructure of a couple of networks of mobile devices that are linked up by wireless. these set of wireless mobile devices called wireless nodes which actively connect and transfer information. each node in a manet is capable of moving independently in any direction, and hence it varies its connection to other devices often; each must send on traffic unrelated to its own use, and consequently be a router. the manet network alters servers and clients to communicate in an undetermined topology area and it is utilized in many applications and fast developing networks. with the raising usage of mobile nodes, these nodes will collide with one another rendering the computing power and connectivity to operate applications such as multiplayer games or collaborative work tools, manets are becoming more crucial since they satisfy the demand of today’s users to connect and interact in a quick manner using hybrid beacon scheduling approach especially to avoid the collision in mobile nodes. localization for autonomous mobile robots is the process of finding out and tracking the position and direction of the robot in any given environment. localization has become a subject matter over the past few decades. localization is the principle practice that allows a robot to navigate, investigate, and carry out its allotted work effectively without human intrusion. exteroceptive sensory systems, such as ultrasonic sensors, light detection and ranging devices (lrds) and image sensors, act as alternative techniques in addressing the above mentioned restriction by offering information about the external environment around the robot. these external sensors help in determining the orientation of the robot with the measurements such as distance, and angle, etc. with the beacons in the external environment. when all these external measurements that are in correspondence with the same robot pose, self-localization method is applied. during continuous movement of the robot, external measurements are obtained at different times, and they do not coincide accurately with similar robot poses. thus, self localization method results in larger errors due to collision while calculating the robot pose. hence to overcome this issue, most of the systems work by combining odometry values with measured values of external environment to obtain optimal evaluation of the robot poses. the most extensively used tool for this fusion technique is the extended kalman filter (ekf). the ekf and its variants were used for localization in many conventional techniques. also, the particle filter was used as an alternate means to combine odometry and external measurements, which was one of the probabilistic approaches. the localization system used in this method employs ultrasonic sensors. many ultrasonic transmitters are attached to the ceiling at certain recognized locations in the global co-ordinate system for anti-collision. three ultrasonic receivers are placed equilaterally over the top of the mobile robot. it is assumed that the robot navigates over an indoor plane as common in most of the indoor applications. also the z-value of the robot and the receivers are assumed to be in the global coordinate system. a novel technology in wireless communication called multiple input- multiple output (mimo) assures to eliminate the boundaries and defeats of wireless communication networks by rendering the efficiency of spectrum close to shannon’s bound is proposed in this work. mimo procreates range, dependability and information speed of previous wireless communication systems. owing to its benefits, mimo system is recruited into almost each and every wireless communication network like cdma-2000 and wcdma technologies. aph to tamil translation online

Tamil

தமிழ், ஆங்கிலம் பத்தி ஆன்லைன்

Última actualización: 2015-04-09
Frecuencia de uso: 1
Calidad:

Referencia: Anónimo

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