検索ワード: nver the less (英語 - タガログ語)

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English

nver the less

Tagalog

 

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英語

タガログ語

情報

英語

never the less

タガログ語

love never less

最終更新: 2023-04-11
使用頻度: 1
品質:

参照: 匿名

英語

the less that i cry

タガログ語

the less that i cry

最終更新: 2023-11-01
使用頻度: 1
品質:

参照: 匿名

英語

the less you act like one

タガログ語

最終更新: 2023-12-04
使用頻度: 1
品質:

参照: 匿名

英語

the less human it seems

タガログ語

less of a human

最終更新: 2021-03-21
使用頻度: 1
品質:

参照: 匿名

英語

don't settle the less girl

タガログ語

don 't settle the girl less

最終更新: 2022-04-15
使用頻度: 1
品質:

参照: 匿名

英語

the less salt there is less dirt

タガログ語

asin nalang ang natira

最終更新: 2023-10-19
使用頻度: 3
品質:

参照: 匿名

英語

the less i care the happier i am

タガログ語

bitawan mo ang iyong nasaktan at hayaan

最終更新: 2021-04-20
使用頻度: 1
品質:

参照: 匿名

英語

everytime you hurt me the less that i cry

タガログ語

umiiyak ako tuwing namimiss kita

最終更新: 2020-11-11
使用頻度: 7
品質:

参照: 匿名

英語

the less you care, the happier you will be

タガログ語

ang mas mahalaga sa iyo, ang mas masaya kayo ay magiging

最終更新: 2014-11-19
使用頻度: 1
品質:

参照: 匿名

英語

the less people think the louder they are

タガログ語

the less people think the louder they are

最終更新: 2023-10-04
使用頻度: 1
品質:

参照: 匿名

英語

the less we talk. the more i get used to it

タガログ語

hindi gaanong magsalita

最終更新: 2021-03-11
使用頻度: 1
品質:

参照: 匿名

英語

the less junk food you eat,the healthier you will be

タガログ語

最終更新: 2020-10-20
使用頻度: 1
品質:

参照: 匿名

英語

the more of this there is, the less you see. what is it?

タガログ語

mas kaunti ang kailangan mo, mas marami ka

最終更新: 2022-02-17
使用頻度: 2
品質:

参照: 匿名

英語

sugar mommya sugar mommy is a woman who spends money for the benefit of a relationship and to help the less privilege people and some poor people or some handicap in the environment

タガログ語

sugar mommya sugar mommy is a woman who spend money for the benefit of a relationship and to help the less privilege people and some poor people or some handicap in the environment

最終更新: 2024-04-25
使用頻度: 1
品質:

参照: 匿名

英語

if you want to be strong learn how to fight alone because the more you love your decisions the less you need others to love them. though we live in a world surrounded with support from many different areas, one thing that we have to learn how to do is fight alone

タガログ語

最終更新: 2021-06-16
使用頻度: 1
品質:

参照: 匿名

英語

m. wahlbergam actually working on a project i would want you to be involved christina non-profit organization affiliated with the american red cross to help the less privileged and displaced in my own little way here and in africa.

タガログ語

m. wahlbergako ay talagang nagtatrabaho sa isang proyekto gusto kong nais mong maging kasangkot christina non-profit na organisasyon na kaanib sa american red cross upang matulungan ang mas mababa privileged at displaced sa aking sariling maliit na paraan dito at sa africa.

最終更新: 2018-04-14
使用頻度: 1
品質:

参照: 匿名
警告:見えない HTML フォーマットが含まれています

英語

suppose your frontline is 1m heroic fighter and 5m gladiator 5 teammates reinforce you with 200k gladiators each your attacker hits the combined force (entirely using your stats) and suppose it inflicts 1.2m casualties against the infantry frontline. the casualties are assigned as follows: you lose 1m gladiators. wounded are assigned to whatever infirmary space you have available, and anything else dies (max achievable infirmary space is currently 761,600 - so something is going to die no matter how you designed your turf) your teammates each take 40k casualties, which probably just go to their infirmary. now suppose you designed your frontline differently, and had 2.7m heroic fighter and 1m gladiators (very roughly the same fighting strength as the above mix, but way more costly) 5 teammates reinforce you with 200k gladiators each your attacker hits and maybe inflicts 1.1m casualties - this is because once they beat half of a given tier troop in your frontline, they start hitting the next higher available tier. well, t4s are tougher to kill, so your attackers won't likely take down as many. total wounds on your force now look like 100k heroic fighters and 1m gladiators. wounds are allocated as follows: you - 100k heroic fighters + 500k gladiators. this might fit neatly in your infirmary, but those t4s are expensive to heal. at this point, maybe your t2 meatshield is a bit too thin. teammates - 100k gladiators each. they absorb a lot more casualties this way, but your t2 line ended up thin enough overall for your attacker to hit some t4s. so if you're taking t2 reinforcements, the more t2s you already have, the less their t2s will be able to save yours from dying, but you also want to have enough t2s that your t4s aren't too easily hit in one rally. now let's suppose we reinforced with 1m t4s from your guildmates in the above cases. your opponent wouldn't do as much damage to you, since your fighting strength is just that much stronger by having the better reinforcements, so let's assume that they manage to deal about 900k casualties with this adjustment to combat stats. if you built either configuration, your losses are going to be entirely t2s, but you'd have some dead ones. it's much less likely you'll end up burned in this scenario (which is great if you're holding prisoners), but repeated rallys will be more likely to eventually grind you down. so, in a nutshell, if they aren't hitting you for more than your infirmary space after reinforcing, i'd take the t4s, heal, and get ready for the next hit. if they're hitting you for more than your infirmary space, i'd take t2s, but training 5m seems to be too much (unless you're going for a "deceptively low might" trap - but at 1m t4 + 5m t2 of each, you're already holding 228m troop might!). i'd be inclined to shift the ratio towards having a few more t4s to make t2 reinforcements more viable against more dangerous attackers.

タガログ語

ipagpalagay na ang iyong frontline ay 1m heroic fighter at 5m gladiator 5 teammates na nagpapatibay sa iyo ng 200k gladiators bawat isa ang iyong attacker ay umabot sa pinagsamang puwersa (ganap na gamit ang iyong mga istatistika) at ipagpalagay na ito ay nagpaparami ng 1.2m casualties laban sa infantry frontline. ang mga nasawi ay itinalaga bilang mga sumusunod: nawala mo ang 1m gladiators. ang mga nasugatan ay itinalaga sa anumang puwang ng infirmary na mayroon ka, at anumang bagay na namatay (ang pinakamataas na makakamit na puwang ng infirmary ay kasalukuyang 761,600 kaya ang isang bagay ay mamamatay na walang banigsuppose your frontline is 1m heroic fighter and 5m gladiator 5 teammates reinforce you with 200k gladiators each your attacker hits the combined force (entirely using your stats) and suppose it inflicts 1.2m casualties against the infantry frontline. the casualties are assigned as follows: you lose 1m gladiators. wounded are assigned to whatever infirmary space you have available, and anything else dies (max achievable infirmary space is currently 761,600 - so something is going to die no matter how you designed your turf) your teammates each take 40k casualties, which probably just go to their infirmary. now suppose you designed your frontline differently, and had 2.7m heroic fighter and 1m gladiators (very roughly the same fighting strength as the above mix, but way more costly) 5 teammates reinforce you with 200k gladiators each your attacker hits and maybe inflicts 1.1m casualties - this is because once they beat half of a given tier troop in your frontline, they start hitting the next higher available tier. well, t4s are tougher to kill, so your attackers won't likely take down as many. total wounds on your force now look like 100k heroic fighters and 1m gladiators. wounds are allocated as follows: you - 100k heroic fighters + 500k gladiators. this might fit neatly in your infirmary, but those t4s are expensive to heal. at this point, maybe your t2 meatshield is a bit too thin. teammates - 100k gladiators each. they absorb a lot more casualties this way, but your t2 line ended up thin enough overall for your attacker to hit some t4s. so if you're taking t2 reinforcements, the more t2s you already have, the less their t2s will be able to save yours from dying, but you also want to have enough t2s that your t4s aren't too easily hit in one rally. now let's suppose we reinforced with 1m t4s from your guildmates in the above cases. your opponent wouldn't do as much damage to you, since your fighting strength is just that much stronger by having the better reinforcements, so let's assume that they manage to deal about 900k casualties with this adjustment to combat stats. if you built either configuration, your losses are going to be entirely t2s, but you'd have some dead ones. it's much less likely you'll end up burned in this scenario (which is great if you're holding prisoners), but repeated rallys will be more likely to eventually grind you down. so, in a nutshell, if they aren't hitting you for more than your infirmary space after reinforcing, i'd take the t4s, heal, and get ready for the next hit. if they're hitting you for more than your infirmary space, i'd take t2s, but training 5m seems to be too much (unless you're going for a "deceptively low might" trap - but at 1m t4 + 5m t2 of each, you're already holding 228m troop might!). i'd be inclined to shift the ratio towards having a few more t4s to make t2 reinforcements more viable against more dangerous attackers.

最終更新: 2022-07-20
使用頻度: 1
品質:

参照: 匿名
警告:見えない HTML フォーマットが含まれています

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