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by assigning one zval to another, you avoid duplicating the hash table entries, using only a reference to them (at most).
to copy this complex kind of data, use the copy constructor. copy constructors are typically defined in languages that support operator overloading, with the express purpose of copying complex types. if you define an object in such a language, you have the possibility of overloading the "=" operator, which is usually responsible for assigning the contents of the lvalue (result of the evaluation of the left side of the operator) to the rvalue (same for the right side).
\<bookmark_value\>doubling draw objects\</bookmark_value\>\<bookmark_value\>draw objects; duplicating\</bookmark_value\>\<bookmark_value\>duplicating draw objects\</bookmark_value\>\<bookmark_value\>multiplying draw objects\</bookmark_value\>
\<bookmark_value\>그리기 개체 복제\</bookmark_value\>\<bookmark_value\>그리기 개체; 복제\</bookmark_value\>\<bookmark_value\>그리기 개체 복제\</bookmark_value\>\<bookmark_value\>그리기 개체 복제\</bookmark_value\>