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검색어: createstatusbar (독일어 - 영어)

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번역 추가

독일어

영어

정보

독일어

CreateStatusBar()

영어

CreateStatusBar()

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

Siehe CreateStatusBar() für ein Beispiel.

영어

See CreateStatusBar() for an example.

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

Für ein lauffähiges Beispiel siehe CreateStatusBar().

영어

For a working example look at CreateStatusBar().

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

StatusBarText(), StatusBarImage(), StatusBarProgress(), CreateStatusBar()

영어

StatusBarText(), StatusBarImage(), StatusBarProgress(), CreateStatusBar()

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

Für ein lauffähiges Beispiel schauen Sie unter CreateStatusBar().

영어

For a working example look at CreateStatusBar().

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

Ein Beispiel zur Verwendung von AddStatusBarField() finden Sie unter CreateStatusBar().

영어

An example of using AddStatusBarField() you can see at CreateStatusBar().

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

Fügt ein Feld zur aktuellen Statusleiste hinzu, die zuvor mittels CreateStatusBar() erstellt wurde.

영어

Add a field to the current statusbar previously created with CreateStatusBar().

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

Fügt ein Feld zur aktuellen Statusleiste hinzu, die zuvor mittels CreateStatusBar() erstellt wurde.

영어

Adds a field to the current statusbar previously created with CreateStatusBar().

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

독일어

If InitSprite() = 0 MessageRequester("Error", "Can't open screen & sprite enviroment!", 0) End EndIf If OpenWindow(0, 0, 0, 320, 200, "A screen in a window...", #PB_Window_SystemMenu #PB_Window_SizeGadget #PB_Window_ScreenCentered) CreateStatusBar(0, WindowID(0)) AddStatusBarField(320) StatusBarText(0, 0, "Automatically zoomed screen area when changing window size...") If OpenWindowedScreen(WindowID(0), 0, 0, 320, 200, 1, 0, 20) CreateSprite(0, 50, 50) ; Erstellt ein leeres Sprites, dies wird komplett schwarz sein Repeat ; Es ist sehr wichtig, alle im Queue befindlichen Ereignisse während jedes Frames abzuarbeiten ; Repeat Event = WaitWindowEvent(10) If Event = #PB_Event_CloseWindow End EndIf Until Event = 0 FlipBuffers() ClearScreen(RGB(0, 0, 200)) ; Ein blauer Hintergrund DisplaySprite(0, 10, 10) ; Darstellung unserer schwarzen Box in der linken oberen Ecke DisplaySprite(0, 260, 10) ; Darstellung unserer schwarzen Box in der rechten oberen Ecke ForEver Else MessageRequester("Error", "Can't open windowed screen!", 0) EndIf EndIf

영어

If InitSprite() = 0 MessageRequester("Error", "Can't open screen & sprite enviroment!", 0) End EndIf If OpenWindow(0, 0, 0, 320, 200, "A screen in a window...", #PB_Window_SystemMenu #PB_Window_SizeGadget #PB_Window_ScreenCentered) CreateStatusBar(0, WindowID(0)) AddStatusBarField(320) StatusBarText(0, 0, "Automatically zoomed screen area when changing window size...") If OpenWindowedScreen(WindowID(0), 0, 0, 320, 200, 1, 0, 20) CreateSprite(0, 50, 50) ; Create an empty sprite, will be whole black Repeat ; It's very important to process all the events remaining in the queue at each frame ; Repeat Event = WaitWindowEvent(10) If Event = #PB_Event_CloseWindow End EndIf Until Event = 0 FlipBuffers() ClearScreen(RGB(0, 0, 200)) ; A blue background DisplaySprite(0, 10, 10) ; Display our black box at the left-top corner DisplaySprite(0, 260, 10) ; Display our black box at the right-top corner ForEver Else MessageRequester("Error", "Can't open windowed screen!", 0) EndIf EndIf

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

경고: 보이지 않는 HTML 형식이 포함되어 있습니다

독일어

If InitSprite() = 0 MessageRequester("Error", "Can't open screen & sprite environment!", 0) End EndIf If OpenWindow(0, 0, 0, 320, 200, "A screen in a window...", #PB_Window_SystemMenu #PB_Window_SizeGadget #PB_Window_ScreenCentered) CreateStatusBar(0, WindowID(0)) AddStatusBarField(320) StatusBarText(0, 0, "Automatically zoomed screen area when changing window size...") If OpenWindowedScreen(WindowID(0), 0, 0, 320, 200, #True, 0, 20) CreateSprite(0, 50, 50) ; Erstellt ein leeres Sprites, dies wird komplett schwarz sein Repeat ; Es ist sehr wichtig, alle im Queue befindlichen Ereignisse während jedes Frames abzuarbeiten ; Repeat Event = WaitWindowEvent(10) If Event = #PB_Event_CloseWindow End EndIf Until Event = 0 FlipBuffers() ClearScreen(RGB(0, 0, 200)) ; Ein blauer Hintergrund DisplaySprite(0, 10, 10) ; Darstellung unserer schwarzen Box in der linken oberen Ecke DisplaySprite(0, 260, 10) ; Darstellung unserer schwarzen Box in der rechten oberen Ecke ForEver Else MessageRequester("Error", "Can't open windowed screen!", 0) EndIf EndIf

영어

If InitSprite() = 0 MessageRequester("Error", "Can't open screen & sprite environment!", 0) End EndIf If OpenWindow(0, 0, 0, 320, 200, "A screen in a window...", #PB_Window_SystemMenu #PB_Window_SizeGadget #PB_Window_ScreenCentered) CreateStatusBar(0, WindowID(0)) AddStatusBarField(320) StatusBarText(0, 0, "Automatically zoomed screen area when changing window size...") If OpenWindowedScreen(WindowID(0), 0, 0, 320, 200, #True, 0, 20) CreateSprite(0, 50, 50) ; Create an empty sprite, will be whole black Repeat ; It's very important to process all the events remaining in the queue at each frame ; Repeat Event = WaitWindowEvent(10) If Event = #PB_Event_CloseWindow End EndIf Until Event = 0 FlipBuffers() ClearScreen(RGB(0, 0, 200)) ; A blue background DisplaySprite(0, 10, 10) ; Display our black box at the left-top corner DisplaySprite(0, 260, 10) ; Display our black box at the right-top corner ForEver Else MessageRequester("Error", "Can't open windowed screen!", 0) EndIf EndIf

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

경고: 보이지 않는 HTML 형식이 포함되어 있습니다

독일어

Fügt ein Feld zur aktuellen Statusleiste hinzu, die zuvor mittels CreateStatusBar() erstellt wurde. 'Breite' ist die Breite des neuen Felds in Pixel. Jedes neue Feld wird nach dem alten Feld erstellt.

영어

Add a field to the current Status Bar previously created with CreateStatusBar(). 'Width' is the width of the new field in pixel.

마지막 업데이트: 2018-02-13
사용 빈도: 1
품질:

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