Je was op zoek naar: you've hurt me this way too much (Engels - Tagalog)

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you've hurt me this way too much

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Engels

you hurt me too much

Tagalog

sinasaktan mo ng sobra

Laatste Update: 2021-03-31
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

how can you hurt me this way

Tagalog

tagalog

Laatste Update: 2023-01-13
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

this has way too much salf

Tagalog

tagalog

Laatste Update: 2023-03-14
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

i've been dreaming way too much

Tagalog

alam kong maaari kaming mangyari

Laatste Update: 2020-11-03
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

why do you treat me this way

Tagalog

Laatste Update: 2024-03-19
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

remember me this way

Tagalog

every now and then we find a special friend who never lets us down who understands it all reaches out each time you fall you're the best friend that i've found i know you can't stay a part of you will never ever go away your heart will stay i'll make a wish for you and hope it will come true that life would just be kind to such a gentle mind if you lose your way think back on yesterday remember me this way remember me this way i don't need eyes to see the love you bring to me no matter where i go and i know that you'll be there forever more a part of me, you're everywhere i'll always care and i'll be right behind your shoulder watching you i'll be standing by your side and all you do and i won't ever leave as long as you believe you just believe i'll make a wish for you and hope it will come true that life would just be kind to such a gentle mind if you lose your way think back on yesterday remember me this way remember me this way

Laatste Update: 2020-12-16
Gebruiksfrequentie: 2
Kwaliteit:

Referentie: Anoniem

Engels

i've drunk way too much coffee today.

Tagalog

masyado ang kape ko ngayon.

Laatste Update: 2014-02-01
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

if you really care for me, you won’t hurt me this badly.

Tagalog

Laatste Update: 2021-01-26
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

i'm thankful that i love you, even if you hurt me too much, but don't want to lose the rest of my respect for you

Tagalog

pasalamat ka na mahal kita, kahit na sobrang nasasaktan mo na ako, pero huwag mo sanang ubusin ang natitirang respeto ko saiyo

Laatste Update: 2022-05-21
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

i will admit that i loved you too much but, kiel. we have to stop it first because i don't want anyone to hurt me, especially the one i love so much.

Tagalog

aaminin ko na minahal kita nang sobra pero, kiel. kailangan muna natin itong itigil dahil ayoko na may nasasaktan akong tao, lalo na at yung minahal ko pa ng sobra.

Laatste Update: 2022-01-30
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

hi allen l'm sorry for what i did to you before i know that i'm this kind of person i'm sorry please forgive me. i know that i still love you even though you've cheated on me. even though you've hurt me and teased me many times i still love you thank you even if i behave like this or i'm confused you still understand and that's all, thank you very much

Tagalog

hi allen i 'm sorry for what i did to you before i know that i' m this kind of person i 'm sorry please forgive me. alam kong mahal pa rin kita kahit niloko mo na ako. kahit na sinaktan mo ako at ginaya ng maraming beses mahal pa rin kita salamat kahit na kumilos ako ng ganito o nalilito ako naiintindihan mo pa rin at yun lang, maraming salamat

Laatste Update: 2024-05-30
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem

Engels

suppose your frontline is 1m heroic fighter and 5m gladiator 5 teammates reinforce you with 200k gladiators each your attacker hits the combined force (entirely using your stats) and suppose it inflicts 1.2m casualties against the infantry frontline. the casualties are assigned as follows: you lose 1m gladiators. wounded are assigned to whatever infirmary space you have available, and anything else dies (max achievable infirmary space is currently 761,600 - so something is going to die no matter how you designed your turf) your teammates each take 40k casualties, which probably just go to their infirmary. now suppose you designed your frontline differently, and had 2.7m heroic fighter and 1m gladiators (very roughly the same fighting strength as the above mix, but way more costly) 5 teammates reinforce you with 200k gladiators each your attacker hits and maybe inflicts 1.1m casualties - this is because once they beat half of a given tier troop in your frontline, they start hitting the next higher available tier. well, t4s are tougher to kill, so your attackers won't likely take down as many. total wounds on your force now look like 100k heroic fighters and 1m gladiators. wounds are allocated as follows: you - 100k heroic fighters + 500k gladiators. this might fit neatly in your infirmary, but those t4s are expensive to heal. at this point, maybe your t2 meatshield is a bit too thin. teammates - 100k gladiators each. they absorb a lot more casualties this way, but your t2 line ended up thin enough overall for your attacker to hit some t4s. so if you're taking t2 reinforcements, the more t2s you already have, the less their t2s will be able to save yours from dying, but you also want to have enough t2s that your t4s aren't too easily hit in one rally. now let's suppose we reinforced with 1m t4s from your guildmates in the above cases. your opponent wouldn't do as much damage to you, since your fighting strength is just that much stronger by having the better reinforcements, so let's assume that they manage to deal about 900k casualties with this adjustment to combat stats. if you built either configuration, your losses are going to be entirely t2s, but you'd have some dead ones. it's much less likely you'll end up burned in this scenario (which is great if you're holding prisoners), but repeated rallys will be more likely to eventually grind you down. so, in a nutshell, if they aren't hitting you for more than your infirmary space after reinforcing, i'd take the t4s, heal, and get ready for the next hit. if they're hitting you for more than your infirmary space, i'd take t2s, but training 5m seems to be too much (unless you're going for a "deceptively low might" trap - but at 1m t4 + 5m t2 of each, you're already holding 228m troop might!). i'd be inclined to shift the ratio towards having a few more t4s to make t2 reinforcements more viable against more dangerous attackers.

Tagalog

ipagpalagay na ang iyong frontline ay 1m heroic fighter at 5m gladiator 5 teammates na nagpapatibay sa iyo ng 200k gladiators bawat isa ang iyong attacker ay umabot sa pinagsamang puwersa (ganap na gamit ang iyong mga istatistika) at ipagpalagay na ito ay nagpaparami ng 1.2m casualties laban sa infantry frontline. ang mga nasawi ay itinalaga bilang mga sumusunod: nawala mo ang 1m gladiators. ang mga nasugatan ay itinalaga sa anumang puwang ng infirmary na mayroon ka, at anumang bagay na namatay (ang pinakamataas na makakamit na puwang ng infirmary ay kasalukuyang 761,600 kaya ang isang bagay ay mamamatay na walang banigsuppose your frontline is 1m heroic fighter and 5m gladiator 5 teammates reinforce you with 200k gladiators each your attacker hits the combined force (entirely using your stats) and suppose it inflicts 1.2m casualties against the infantry frontline. the casualties are assigned as follows: you lose 1m gladiators. wounded are assigned to whatever infirmary space you have available, and anything else dies (max achievable infirmary space is currently 761,600 - so something is going to die no matter how you designed your turf) your teammates each take 40k casualties, which probably just go to their infirmary. now suppose you designed your frontline differently, and had 2.7m heroic fighter and 1m gladiators (very roughly the same fighting strength as the above mix, but way more costly) 5 teammates reinforce you with 200k gladiators each your attacker hits and maybe inflicts 1.1m casualties - this is because once they beat half of a given tier troop in your frontline, they start hitting the next higher available tier. well, t4s are tougher to kill, so your attackers won't likely take down as many. total wounds on your force now look like 100k heroic fighters and 1m gladiators. wounds are allocated as follows: you - 100k heroic fighters + 500k gladiators. this might fit neatly in your infirmary, but those t4s are expensive to heal. at this point, maybe your t2 meatshield is a bit too thin. teammates - 100k gladiators each. they absorb a lot more casualties this way, but your t2 line ended up thin enough overall for your attacker to hit some t4s. so if you're taking t2 reinforcements, the more t2s you already have, the less their t2s will be able to save yours from dying, but you also want to have enough t2s that your t4s aren't too easily hit in one rally. now let's suppose we reinforced with 1m t4s from your guildmates in the above cases. your opponent wouldn't do as much damage to you, since your fighting strength is just that much stronger by having the better reinforcements, so let's assume that they manage to deal about 900k casualties with this adjustment to combat stats. if you built either configuration, your losses are going to be entirely t2s, but you'd have some dead ones. it's much less likely you'll end up burned in this scenario (which is great if you're holding prisoners), but repeated rallys will be more likely to eventually grind you down. so, in a nutshell, if they aren't hitting you for more than your infirmary space after reinforcing, i'd take the t4s, heal, and get ready for the next hit. if they're hitting you for more than your infirmary space, i'd take t2s, but training 5m seems to be too much (unless you're going for a "deceptively low might" trap - but at 1m t4 + 5m t2 of each, you're already holding 228m troop might!). i'd be inclined to shift the ratio towards having a few more t4s to make t2 reinforcements more viable against more dangerous attackers.

Laatste Update: 2022-07-20
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Anoniem
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