Обучается переводу с помощью примеров, переведенных людьми.
Добавлены профессиональными переводчиками и компаниями и на основе веб-страниц и открытых баз переводов.
to increase the energy efficiency of hydrogen production
to demonstrate the feasibility of using hydrogen for storing energy
Последнее обновление: 2017-04-06
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to increase the energy efficiency of energy producing cells
to increase the energy efficiency of hydrogen production
Последнее обновление: 2017-04-06
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increase the success rate in clinical trials of who priority medicines
reduce the time to reach clinical proof of concept in immunological, respiratory, neurological and neurodegenerative diseases
Последнее обновление: 2017-04-06
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increase co-operation with the us insurance supervisors and remove collateral requirements for eu reinsurers
increase co-operation with the us insurance supervisors and remove collateral requirements for eu reinsurers;
Последнее обновление: 2017-04-06
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the increase in workload / productivity is equivalent of 15% less salary in germany).
deteriorating working conditions: more pressure on staff due to increases in productivity (e.g. the increase in workload / productivity is equivalent of 15% less salary in germany).
Последнее обновление: 2017-04-06
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en av de frågor som skall klaras ut kallas: identification of the factors involved in the increase in antimicrobial resistance.
the identification of the factors involved in anti-microbial resistance is one of the questions which needs to be clarified.
Последнее обновление: 2012-03-22
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isp = förväntad årlig ökning till följd av tjänstgöringstid och befordringar (increase due to seniority and promotions)
isp = estimated annual rate of increase due to seniority and promotions
Последнее обновление: 2017-04-06
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vi skulle alltså acceptera en formulering som, i stället för den som föreslås, lyder with a view to increase employment and living standards.
therefore, we would accept a wording which, in place of what has been put forward in the proposal, said " with a view to increasing employment and living standards."
Последнее обновление: 2012-03-22
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Предупреждение: Содержит скрытое HTML-форматирование
despite the potential loss of 122,000 jobs in the current measures scenario in 2010, this would still leave a net employment increase of 950,000 jobs in this year.
despite the potential loss of 122 000 jobs in the current measures scenario in 2010, this would still leave a net employment increase of 950 000 jobs in this year.
Последнее обновление: 2017-04-06
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use of glasmin to increase the sensitivity of the detection of bovine milk in ovine and/or caprine cheese by gel isoelectric focusing of γ2-caseins.
use of plasmin to increase the sensitivity of the detection of bovine milk in ovine and/or caprine cheese by gel isoelectric focusing of γ2-caseins.
Последнее обновление: 2014-11-21
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”effect on dietary exposure of an increase of the levels for aflatoxin total from 4 μg/kg to 10 μg/kg for dried figs”.
european food safety authority; effect on dietary exposure of an increase of the levels for aflatoxin total from 4 μg/kg to 10 μg/kg for dried figs.
Последнее обновление: 2014-11-21
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age of entertainment entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community. in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click. the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing. another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc. entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals. secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease. thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy. on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and age of entertainment entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community. in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click. the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing. another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc. entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals. secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease. thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy. on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and possibilities. some entertainment activities can cause health damage, such as a negative impact of video games on children's eyesight. no doubt, all these things affect society's development and progress. in short, entertainment is not a waste of time but an essential part of building the physical and mental health of human beings. it aims to refresh vitality and energy. it helps people gain different skills and talents that increase the innovation and creativity ratio. in addition, it provides pleasure and happiness and increases the individual's ability to give.
bring together
Последнее обновление: 2024-01-19
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