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Şunu aradınız:: can you stop by and see me (İspanyolca - İngilizce)

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İspanyolca

İngilizce

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İspanyolca

Can you see me now?

İngilizce

Can you see me now?

Son Güncelleme: 2018-02-13
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İspanyolca

Tufekci, Zeynep. (2008): “Can you see me now?

İngilizce

Tufekci, Zeynep. (2008): “Can you see me now?

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İspanyolca

Desde este momento el tema de la presencia y la ausencia se hace notar en Can You See Me Now?

İngilizce

From that moment issues of presence and absence run through Can You See Me Now?.

Son Güncelleme: 2018-02-13
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İspanyolca

Can You See Me Now? se inspira en la ubicuidad de los dispositivos electrónicos portátiles en muchos de los países desarrollados.

İngilizce

Can You See Me Now? draws upon the near ubiquity of handheld electronic devices in many developed countries.

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İspanyolca

Versión para imprimir Can You See Me Now? se inspira en la ubicuidad de los dispositivos electrónicos portátiles en muchos de los países desarrollados.

İngilizce

Can You See Me Now? draws upon the near ubiquity of handheld electronic devices in many developed countries.

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İspanyolca

Can You See Me Now? toma la estructura de la ciudad y nuestra posición dentro de ella se vuelve crucial para el desarrollo del juego.

İngilizce

Can You See Me Now? takes the fabric of the city and makes our location within it central to the game play.

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İspanyolca

La fusión del espacio virtual de información y el espacio físico donde nos movemos ya era una realidad contrastada, y proyectos como "Can You See Me Now", del colectivo Blast Theory, que participaron en la edición, atestiguan las posibilidades reales para materializar esta realidad aumentada.

İngilizce

The fusion of virtual information space and physical space in which we move around was a reality contrasted and projects such as “Can you see me now”, from the collective Blast Theory, which participated in the edition, bore witness to the real possibilities of materializing this enhanced reality.

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Uyarı: Görünmez HTML biçimlendirmesi içeriyor

İspanyolca

Mientras algunos de los videojuegos comerciales más importantes de los últimos años se han planteado la recreación más minuciosa del paisaje urbano o la creación y administración de ciudades, la revolución de la tecnología móvil y los dispositivos portátiles auguran la aparición de una nueva clase de juegos, en los que el jugador se aleja del teclado y la pantalla y la propia ciudad se convierte en el escenario en que se desarrolla la acción. Pero además, los mundos digitales de los juegos están influyendo en el trabajo que arquitectos y urbanistas de vanguardia desarrollan en las ciudades de cemento y cristal. PIXELCITY junta a creadores de juegos de éxito, artistas independientes, y especialistas para pensar sobre las conexiones presentes y futuras entre el espacio urbano y el digital. Blast Theory son los autores de "Can You See me Now?", un premiado juego/performance artistica donde la mitad de jugadores se sientan delante de una pantalla y la otra mitad recorre su ciudad, en una persecución que se desarrolla con un pie en el asfalto y otro en el mundo de pixels del ordenador.

İngilizce

While some of the most important commercial video games of the last few years have presented the most detailed recreation of the urban landscape or the creation and administration of a city, the mobile technology revolution and portable devices announce the rising of a new kind of games, in which players move away from the keyboard and monitor and the city itself becomes the setting where the action takes place. Moreover, digital game worlds have an influence on the work avant-garde architects and town planners create in concrete and crystal cities. PIXELCITY assembles successful video game creators, independent artists, specialists and theorists to reflect on present and future connections between urban and digital space. Blast Theory creates "Can You See me Now?", an awarded game/artistic performance where half the players sit in front of a screen and the other half goes over the streets of their city, in a pursuit developed on the one hand in the asphalt surface, and on the other hand in the pixel world of computers.

Son Güncelleme: 2018-02-13
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Uyarı: Görünmez HTML biçimlendirmesi içeriyor

İspanyolca

" ("Top of the Pops") 05 Dec 1991# "Breath of Life" ("Top of the Pops") 26 Mar 1992# "Who Needs Love Like That" ("Top of the Pops") 29 Oct 1992# "Always" ("Top of the Pops") 07 Apr 1994# "Run To The Sun" ("Top of the Pops") 28 Jul 1994# "I Love Saturday" ("Smash Hits" Poll Winner's Party) 04 Dec 1994# "Stay With Me" ("Pebble Mill") 30 Nov 1995# "Fingers & Thumbs (Cold Summer's Day)" ("Pebble Mill") 30 Nov 1995# "Don't Say Your Love Is Killing Me" ("Top of the Pops") 07 Mar 1997# "Solsbury Hill" ("Top of the Pops") 17 Jan 2003# "Breathe" ("Top of the Pops") 14 Jan 2005# "Top of the Pops 2" Special ("Top of the Pops 2") 09 Apr 2003:"Breath of Life":"Sometimes":"Love to Hate You":"You've Lost That Lovin' Feelin'" (Phil Spector, Barry Mann, Cynthia Weil):"A Little Respect":"Make Me Smile (Come Up and See Me)" (Steve Harley)# "Sometimes" ("The Tom O'Connor Roadshow") 02 Mar 1987# "How Many Times?

İngilizce

" ("Top of the Pops") 5 Dec 1991# "Breath of Life" ("Top of the Pops") 26 Mar 1992# "Who Needs Love Like That" ("Top of the Pops") 29 Oct 1992# "Always" ("Top of the Pops") 7 Apr 1994# "Run To The Sun" ("Top of the Pops") 28 Jul 1994# "I Love Saturday" ("Smash Hits" Poll Winner's Party) 4 Dec 1994# "Stay With Me" ("Pebble Mill") 30 Nov 1995# "Fingers & Thumbs (Cold Summer's Day)" ("Pebble Mill") 30 Nov 1995# "Don't Say Your Love Is Killing Me" ("Top of the Pops") 7 Mar 1997# "Solsbury Hill" ("Top of the Pops") 17 Jan 2003# "Breathe" ("Top of the Pops") 14 Jan 2005# "Top of the Pops 2" Special ("Top of the Pops 2") 9 Apr 2003:"Breath of Life":"Sometimes":"Love to Hate You":"You've Lost That Lovin' Feelin'" (Phil Spector, Barry Mann, Cynthia Weil):"A Little Respect":"Make Me Smile (Come Up and See Me)" (Steve Harley)# "Sometimes" ("The Tom O'Connor Roadshow") 2 Mar 1987# "How Many Times?

Son Güncelleme: 2016-03-03
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Uyarı: Görünmez HTML biçimlendirmesi içeriyor

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