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泰卢固语

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最后更新: 2011-10-23
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carrom board game carrom (also known as karrom) is a "strike and pocket" table game of eastern origin similar to billiards and table shuffleboard. it is found throughout the east under different names though most non-eastern people know it by the east asian name of carroms (or karrom). it is very popular in nepal, india, pakistan, bangladesh, sri lanka and surrounding areas and in the middle east as well. in south asia, many clubs and cafés hold regular tournaments. carrom is very commonly played by families, including the children, and at social functions. different standards and rules exist in different areas. contents [show] origins[edit] the international carrom federation[1][2] (icf) was formed in the year 1988 in the city of chennai, india. the formal rules for the indian version of the game were published in 1988. in the same year the icf officially codified the rules. the game is very popular throughout south asia, mainly in india, pakistan, bangladesh, sri lanka, and nepal. it has gained some popularity in europe and the united states where it has been introduced by the indian diaspora. the united states carrom association reports on competitions in the u.s. and canada and has a player ranking list as of the last tournament.[3] the board and pieces can be bought in europe or the u.s. and are usually imported from india. the most expensive boards are made to a high standard with high quality wood and decorations though cheaper boards are available. some of the largest exporters of carrom boards are in india, e.g. precise, surco, syndicate sports and paul traders.[4][5][6][7][8] objective of play[edit] the objective of play is to use a striker disk with a flick of the finger to make contact with and move lighter object disks called carrom men, which are thus propelled into one of four corner pockets. the aim of the game is to pot (or pocket) one's nine carrom men and the queen before your opponent. equipment[edit] the game is usually played on a board made of plywood. the dimensions of the standardised game is a 29 inches (74 cm) square playing surface on a board of lacquered plywood. the edges of the playing surface are bounded by bumpers of wood, and the underside of each pocket is covered by a net which is 10 cm2 or larger.[9] carrom men[edit] carrom men and two strikers, arranged at the start of a game carrom is played using small disks of wood or plastic known as carrom men, sometimes abbreviated c/m. the pieces are also known as seed, coin or pawnpuck. carrom men are designed to slide when struck and are made with a smooth surface that allows contact with the board when the pieces are laid flat. they are struck by a striker of standard specification which is larger and heavier. carrom follows similar "strike and pocket" games, like pool, with its use of rebounds, angles and obstruction of opponent's pieces. a carrom set contains 19 pieces (striker not included) in three distinct colours. two colours to represent the player's pieces and one colour for the queen. the usual colours are white (or unstained) and black for the player's and red for the queen. icf approved pieces must have a diameter of no more than 3.18 cm and no less than 3.02 cm. the pieces must be at least 7 mm and at most 9 mm thick. the pieces have a plain, rounded edge. the mass of the pieces is within 5 g and 5.5 g. strikers[edit] striker pieces are used to push the carrom men and the queen across the board to the pockets. the queen[edit] the queen the red disk is called the queen. the queen is the most powerful carrom piece. during board setup, it is placed at the centre of the circle. in accordance with the icf rules, pocketing the queen adds 3 points to the player's total score. the dimensions of the queen must be the same as those of other carrom men.[10] the player must pocket the queen and subsequently pocket a carrom man of the player's own colour. this is termed covering the queen. if, by mistake, a player puts the carrom man of the opposite team in the pocket after "pocketing" the queen, then the player owes the queen to defending player, or a due is fined. [clarification needed] if the player fails to pocket a subsequent carrom man, the queen is replaced at the centre of the circle. if the player pockets his or her opponent's last carrom man before pocketing the queen, the carrom man is placed back on the board if a player puts the queen and a carrom man of the player's own color in the pocket with one use of the striker, the queen is automatically covered, no matter which went first.

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最后更新: 2015-01-31
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