您搜索了: a is a method to collect information or data (英语 - 马来语)

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马来语

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英语

a servey is a method to collect information or data

马来语

a adalah kaedah untuk mengumpulkan maklumat atau data

最后更新: 2020-05-12
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参考: 匿名

英语

'status for spatial analyses is required to explain and illustrate distribution on map by relevant information or data (point data, area data)

马来语

'status untuk analisis spasial diperlukan bagi menjelaskan dan menggambarkan pengagihan pada peta dengan maklumat atau data yang relevan (data titik, data kawasan)

最后更新: 2018-05-25
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参考: 匿名

英语

fax is a method of sending and receiving documents containing text using a telephone line while e mail is a way of sending or receiving electronic messages over the internet

马来语

fax is a method of sending and receiving documents containing text using a telephone line while e-mail is a way of sending or receiving electronic messages over the internet

最后更新: 2022-03-02
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参考: 匿名

英语

voting is a method by which groups such as meetings or voters, can convene together for the purpose of making collective decisions or expressing opinions usually after a discussion.

马来语

pengundian ialah kaedah di mana kumpulan seperti mesyuarat atau pengundi, boleh bersidang bersama untuk tujuan membuat keputusan kolektif atau menyatakan pendapat biasanya selepas perbincangan.

最后更新: 2023-02-10
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参考: 匿名

英语

. the process of pickling eggs is a method of storing fresh eggs so that they can be stored for a long time without reducing the essential nutrients in the eggs.

马来语

. proses menjeruk telur adalah satu kaedah penyimpanan telur segar agar dapat disimpan lama tanpa mengurangkan zat penting dalam telur.

最后更新: 2021-03-15
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参考: 匿名

英语

voting is a method by which groups such as meetings or voters, can convene together for the purpose of making collective decisions or expressing opinions usually after a discussion. to make a vote must be written and a written vote must also be filled in the company logo, name and space to vote

马来语

pengundian ialah kaedah di mana kumpulan seperti mesyuarat atau pengundi, boleh bersidang bersama untuk tujuan membuat keputusan kolektif atau menyatakan pendapat biasanya selepas perbincangan. untuk membuat vote mestilah bertulis dan vote bertulis juga perlulah diisi logo syarikat, nama dan ruang untuk mengundi

最后更新: 2023-02-10
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参考: 匿名

英语

research methodology is a method and technique of designing, collecting and analyzing data in order to produce evidence that can support a study. methodology describes how a problem is studied and why certain methods and techniques are used. the purpose of the methodology is to help understand more broadly or in more detail about the application of the method by making a description of the research process.

马来语

metodologi kajian merupakan kaedah dan teknik mereka bentuk, mengumpul dan menganalisis data supaya dapat menghasilkan bukti yang boleh menyokong sesuatu kajian. metodologi menerangkan cara sesuatu masalah yang dikaji dan sebab sesuatu kaedah dan teknik tertentu digunakan. tujuan metodologi ialah untuk membantu memahami dengan lebih luas atau lebih terperinci lagi tentang pengaplikasian kaedah dengan membuat huraian tentang proses kajian.

最后更新: 2022-01-12
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英语

cybercrime is a crime that often occurs over the internet. crimes committed on the territory of the country are one of the crimes that endanger the security of a country and it is subject to both the regional criminal jurisdiction and the state power of the victim. the concept of a judicial jurisdiction conflict also arises when jurisdictions are created on a territorial basis, such as when the perpetrator posts illegal information or obscene images from the territory of a particular country and that jurisdiction is seen in

马来语

jenayah siber adalah jenayah yang sering berlaku melalui internet. jenayah yang dilakukan di wilayah negara merupakan salah satu jenayah yang membahayakan keselamatan sesebuah negara dan ia tertakluk kepada kedua dua bidang kuasa jenayah serantau dan kuasa negara mangsa. konsep konflik bidang kuasa kehakiman juga timbul apabila bidang kuasa diwujudkan berdasarkan wilayah, seperti apabila pelaku menyiarkan maklumat haram atau imej lucah dari wilayah negara tertentu dan bidang kuasa itu dilihat di

最后更新: 2021-12-28
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参考: 匿名

英语

the methodology of the study is a method of designing, collecting and analyzing the data in order to produce strong evidence to support the summary that will be used to conclude the research. besides that, to ensure smoothen progress in carrying out the research, a preparation of the research methodology as best as possible is necessary. this is in order to obtain the desired results and a right evidence for accurate findings requires conscientious planning

马来语

metodologi kajian ialah kaedah mereka bentuk, mengumpul dan menganalisis data bagi menghasilkan bukti yang kukuh bagi menyokong rumusan yang akan digunakan untuk membuat kesimpulan penyelidikan. selain itu, untuk memastikan kemajuan dalam menjalankan penyelidikan, penyediaan metodologi kajian yang terbaik adalah perlu. ini adalah untuk mendapatkan hasil yang diinginkan dan bukti yang tepat untuk penemuan yang tepat memerlukan perancangan yang teliti

最后更新: 2022-01-07
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参考: 匿名

英语

this report is based on our survey of students at universiti malaysia sarawak. the headline of our report is "online learning student satisfaction during the covid-19 pandemic. this title was chosen based on our own experience as a student who has gone through a virtual life of learning and not face to face. so, we've used google form to collect information and analyze the data we've obtained to enable us to

马来语

laporan ini adalah berdasarkan tinjauan kami terhadap para pelajar di universiti malaysia sarawak. tajuk laporan kami adalah “kepuasan pelajar pembelajaran dalam talian semasa pandemik covid 19. tajuk ini dipilih berdasarkan pengalaman kami sendiri sebagai seorang pelajar yang telah melalui kehidupan pembelajaran secara alam maya dan bukan secara bersemuka. jadi, kami telah menggunakan google form untuk mengumpulkan maklumat dan menganalisis data yang telah diperoleh bagi membolehkan kami meny

最后更新: 2021-11-24
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参考: 匿名
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英语

the work site analysis program for the ergonomic project is to collect information from available sources. then, it is necessary to adjust the height of tables and chairs for the comfort of employees while doing work in the office. in addition, instruct employees to use soft touch on the keyboard and when clicking the mouse. in addition, it is necessary to place the mouse within easy reach to use so as not to give the risk of muscle joint pain to the hands. finally,

马来语

program analisis tapak kerja bagi projek ergonomik ialah mengumpul maklumat dari sumber yang ada. kemudian,perlu melaraskan ketinggian meja dan kerusi untuk keselesaan pekerja semasa melakukan kerja di pejabat. di samping itu, mengarahkan pekerja untuk menggunakan sentuhan lembut pada papan kekunci dan apabila mengklik tetikus. di samping itu, perlulah meletakkan tempat tetikus dalam jangkauan yang mudah untuk digunakan agar tidak memberikan risiko sakit sendi otot terhadap tangan. akhir sekali,

最后更新: 2022-09-02
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参考: 匿名

英语

challenges challenges are game tasks or exercises. depending on genre games can have physical, economical, conceptual, tactical, logistic, exploration and logic challenges (adams, 2009). most of the educational exercises are related with the conceptual and logic challenges. the easiest method to implement game like challenges is to design exercises like quizzes that require active interaction and participation (cheong, cheong, & filippou, 2013). when project or problem-based learning is implemented, students can plan and choose between different strategies. some organise physical activities combined with learning tasks for activating students (e.g., mobile learning guided tours) (hansen, 2005). economical challenges can be related with game-like assignments where students collect items for solving exercises. those items can be used in the next assignments (e.g., materials for crafting) (sheldon, 2011). 2.1 resource accumulation accumulating resources: finding, unlocking, collecting and managing limited resources are the core elements of game economical challenges. examples of economical challenges vary from accumulating resources (also points) to achieving balance in ecosystem or taking care of living things (adams, 2009). teachers can provide in-game “currency” for students for certain achievements. later they can change his currency with items that are useful for solving further challenges (like drawing sets or software licenses) (sheldon, 2011). 2.2 creative play creative play is related with the possibility to design game elements from smaller items like weapons and vehicles to entire game words like game levels. in the construction and management game genre main challenges are based on creativity (adams, 2009). creative play is similar to the problem- or project-based learning or to inquiry-based learning where the starting point (problem or idea) is set but the outcome can be different – depending on the selection of content and methods. competition scoreboard fight big boss challenges resource accumulation creative play decision making 7 2.3 decision making making decisions is central part in all game challenges (costikyan, 2002). even shooting games are related with the decisions like run or attack. in the strategy games all challenges are related with decisions. players are forced to make decisions in order to proceed. decision-making is part of the interaction. in some genres decisionmaking is related with moral choices (ethical aspects of the game). researchers have found that games can teach making decision (prensky, 2007) because they generate safe environment for failing. business simulators are classical examples of using games for learning decision-making through authentic tasks (kiili, 2005). games teach to take risks (prensky, 2007). usually, players fail with the mission several times before they reach to the goal. although teachers have access to educational patterns like three bears, mission impossible and mistake (bergin et al., n.d.) that try to reduce the students’ fear towards failure, traditional schools are punishing and discouraging students for failures with negative grades. 2.4 risk risk is a game element that is most difficult to integrate with the course design. risk can be created with the help of uncertainty. uncertainty can be achieved with the help of luck (or chance or randomness). but it can be generated also with the help of hidden information that will be revealed when player takes risk or generated by the action of the opposite player (adams, 2009). at the same time using the luck in educational conditions can teach the chance seeking (bardone, 2012). in the educational conditions risk can be implemented for example in the format of quiz between two students. risk requires reward. some games are heavily based on randomness (e.g., gambling) but players prefer to believe that their achievements are based on skills (adams, 2009) and not on luck. therefore randomness should be used rarely and with caution. in the educational conditions randomness can be used by rolling the dice for selecting the student who has to make a presentation (sheldon, 2011). decision making safe environment moral and ethics challenges interactions uncertainty luck (chance) unknown information opponent’s actions

马来语

最后更新: 2020-10-18
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参考: 匿名
警告:包含不可见的HTML格式

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