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the subject matter of the dance is middle age.
رقص پهلوانی از جمله رقصهای قدیمی اهالی آذربایجان است.
Last Update: 2016-03-03
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it is clear from the subject matter of the records that the language was in use at all levels of society.
سنگنوشتههای این زبان به الفبای یونانی مربوط به سده سوم پیش از میلاد در دهانه رود رون پیدا شدهاست.
Last Update: 2016-03-03
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his subject matter was often focused on blue-collar experience, and was clearly reflective of his own life.
موضوعات و ایدههای آثار او که عموماً بر تجربههای کارگری تمرکز دارند به وضوح انعکاسی از زندگی خودش هستند.
Last Update: 2016-03-03
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) the tracks are usually collected according to a common characteristic, such as popularity, genre, source or subject matter.
آهنگها بطور معمول مطابق یک ویژگی مشترک جمعآوری میشوند، مانند محبوبیت، ژانر، منبع یا موضوع.
Last Update: 2016-03-03
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in the united states, legal protections vary according to the subject matter of the whistleblowing, and sometimes the state in which the case arises.
نخستین قانونی که در آمریکا به موضوع محافظت از افشاگران پرداخت قانون ادعاهای نادرست (مصوب ۱۸۶۳و بازنگریشده در ۱۹۸۶) است.
Last Update: 2016-03-03
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as long as the desired site exists, you should be able to find it by entering the website domain and/or a keyword transcription of the subject matter.
تا زمانی که سایت مورد نظر وجود داشته باشد ، باید بتوانید با ورود به دامنه وب سایت و / یا رونویسی از کلمه کلیدی موضوع مورد نظر ، آن را پیدا کنید.
Last Update: 2020-12-05
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they are usually more useful on popular blogs with large amounts of traffic; they are often used when the author of the blog has no subject matter to post on or when there is a lull in posting.
معمولاً در وبنوشتهای بزرگ که بازدیدکنندگان زیادی دارند مفیدتر هستند و معمولاً زمانی استفاده میشوند که نویسنده موضوعی برای نوشتن ندارد یا وقفهای در ارسالها ایجاد شده.
Last Update: 2016-03-03
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the indeed editorial team comprises a diverse and talented team of writers, researchers and subject matter experts equipped with indeed's data and insights to deliver useful tips to help guide your career journey.
بیشتر کسب و کارها از نوعی رسانه برای تبلیغ یا بازار محصولات و خدمات شرکت خود استفاده می کنند. آگاه بودن از انواع استراتژی های رسانه ای و نحوه کار آنها، متخصصان بازاریابی و صاحبان کسب و کار را قادر می سازد تا بهترین گزینه ها را برای اهداف و نیازهای منحصر به فرد خود بهتر انتخاب کنند. در این مقاله به بررسی این موضوع می پردازیم که استراتژی های رسانه ای چیست، انواع اولیه استراتژی ها و نکات رسانه ای برای به خاطر داشتن در هنگام اجرای یک استراتژی رسانه ای برای افزایش موفقیت.
Last Update: 2022-11-15
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some of the more specific criticisms state that parapsychology does not have a clearly defined subject matter, an easily repeatable experiment that can demonstrate a psi effect on demand, nor an underlying theory to explain the paranormal transfer of information.
برخی منتقدان حرفهای تر اظهار کردهاند که فراروانشناسی نه مادهٔ موضوعی تعریف شدهای دارد، نه یک آزمایش که به راحتی تکرارپذیر باشد و بتواند یک psi به هنگام درخواست نمایش دهد، و نه یک نظریهٔ اصولی جهت توضیح انتقال غیرعادی اطلاعات .
Last Update: 2016-03-03
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as he stated, "as music is the poetry of sound, so is painting the poetry of sight, and the subject-matter has nothing to do with the harmony of sound or of color.
چنانچه که او اشاره کرده است : موسقی نظم صداست و نقاشی نیز نظم مینایی است و موضوع اصلی کاری با هماهنگی صدا و رنگ ندارد.
Last Update: 2016-03-03
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this is me being inspired by my first tutor, my mom, and this is me teaching introduction to artificial intelligence now the students and i enjoyed the class, but it occurred to me that while the subject matter of the class is advanced the teaching technology isn't.
این من هستم به همراه اولین معلمم یعنی مادرم. به همراه اولین معلمم یعنی مادرم. و این چیزی هست که درس می دهم. مقدمه ای بر هوش مصنوعی که به ۲۰۰ دانشجو در استنفورد آموزش می دهم. من و دانشجوها از این کلاس لذت میبریم. من و دانشجوها از این کلاس لذت میبریم. ولی چیزی که من متوجه اون شدم این هست که من یک موضوع مدرن و پیشرفته رو دارم درس میدم که من یک موضوع مدرن و پیشرفته رو دارم درس میدم ولی تکنولوژی آموزشی را که به کار میبرم قدیمی است.
Last Update: 2015-10-13
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from wikipedia, the free encyclopedia jump to navigationjump to search this article includes a list of references, but its sources remain unclear because it has insufficient inline citations. please help to improve this article by introducing more precise citations. (august 2010) (learn how and when to remove this template message) addie is an instructional systems design (isd) framework that many instructional designers and training developers use to develop courses.[1] the name is an acronym for the five phases it defines for building training and performance support tools: analysis design development implementation evaluation most current isd models are variations of the addie process.[2] other models include the dick and carey and kemp isd models. rapid prototyping is another common alternative. instructional theories are important in instructional materials design. these include behaviorism, constructivism, social learning, and cognitivism. contents 1 history 2 phases of addie (analysis, design, development, implementation and evaluation) 2.1 analysis phase 2.2 design phase 2.3 development phase 2.4 implementation phase 2.5 evaluation phase 3 other versions 4 see also 5 references 6 further reading history florida state university initially developed the addie framework[when?] to explain, “...the processes involved in the formulation of an instructional systems development (isd) program for military interservice training that will adequately train individuals to do a particular job and which can also be applied to any interservice curriculum development activity.”[3] the model originally contained several steps under its five original phases (analyze, design, develop, implement, and evaluate).[3] the idea was to complete each phase before moving to the next. subsequent practitioners revised the steps, and eventually the model became more dynamic and interactive than the original hierarchical version. by the mid-1980s, the version familiar today appeared.[4] addie model the origin of the label itself is obscure, but the underlying isd concepts come from a model developed for the u.s. armed forces in the mid 1970s. as branson (1978) recounts, the center for educational technology at florida state university worked with a branch of the u.s. army to develop a model, which evolved into the interservice procedures for instructional systems development (ipisd), intended for the army, navy, air force, and marine corps. branson provides a graphic overview of the ipisd, which shows five top-level headings: analyze, design, develop, implement, and control. virtually all subsequent historical reviews of id reference this model but, notably, users do not refer to it by the addic acronym. the authors and users refer only to ipisd. hence, it is clearly not the source of the addie acronym.[5] phases of addie (analysis, design, development, implementation and evaluation) analysis phase the analysis phase clarifies the instructional problems and objectives, and identifies the learning environment and learner's existing knowledge and skills. questions the analysis phase addresses include: who are the learners and what are their characteristics? what is the desired new behavior? what types of learning constraints exist? what are the delivery options? what are the pedagogical considerations? what adult learning theory considerations apply? what is the timeline for project completion? the process of asking these questions is often part of a needs analysis.[6] during the needs analysis instructional designers (ids) will determine constraints and resources in order to fine tune their plan of action. [6] design phase the design phase deals with learning objectives, assessment instruments, exercises, content, subject matter analysis, lesson planning, and media selection. the design phase should be systematic and specific. systematic means a logical, orderly method that identifies, develops, and evaluates a set of planned strategies for attaining project goals. specific means the team must execute each element of the instructional design plan with attention to detail. the design phase may involve writing a design document/design proposal or concept and structure note to aid final development. development phase in the development phase, instructional designers and developers create and assemble content assets described in the design phase. if e-learning is involved, programmers develop or integrate technologies. designers create storyboards. testers debug materials and procedures. the team reviews and revises the project according to feedback. implementation phase the implementation phase develops procedures for training facilitators and learners. training facilitators cover the course curriculum, learning outcomes, method of delivery, and testing procedures. preparation for learners includes training them on new tools (software or hardware) and student registration. implementation includes evaluation of the design. evaluation phase the evaluation phase consists of two aspects: formative and summative. formative evaluation is present in each stage of the addie process, while summative evaluation is conducted on finished instructional programs or products. donald kirkpatrick's four levels of learning evaluation are often utilized during this phase of the addie process. other versions some institutions have modified the addie model to meet specific needs. for example, the united states navy created a version they call paddie+m. the p phase is the planning phase, which develops project goals, project objectives, budget, and schedules. the m phase is the maintenance phase, which implements life cycle maintenance with continuous improvement methods.[7] this model is gaining acceptance in the united states government as a more complete model of addie. some organizations have adopted the paddie model without the m phase. pavlis korres (2010), in her instructional model (esg framework),[8] has proposed an expanded version of addie, named addie+m, where Μ=maintenance of the learning community network after the end of a course. the maintenance of the learning community network is a modern educational process that supports the continuous educational development of its members with social media and web tools. see also educational technology instructional technology instructional design design-based learning information technology references morrison, gary r. designing effective instruction, 6th edition. john wiley & sons, 2010. piskurich, g.m. (2006). rapid instructional design: learning id fast and right. branson, r. k., rayner, g. t., cox, j. l., furman, j. p., king, f. j., hannum, w. h. (1975). interservice procedures for instructional systems development. (5 vols.) (tradoc pam 350-30 navedtra 106a). ft. monroe, va: u.s. army training and doctrine command, august 1975. (ntis no. ada 019 486 through ada 019 490). ed forest: the addie model: instructional design, educational technology molenda, michael (may–june 2003). "in search of the elusive addie model" (pdf). performance improvement. 42 (5): 34–37. archived from the original (pdf) on 2012-10-20. streamlined id: a practical guide to instructional design. new york, ny: routledge. 2014. p. 21. retrieved 21 february 2018. naval education and training command integrated learning environment course development and life-cycle maintenance. naval education and training command. november 2010. pavlis korres, maria (2010). ph.d. thesis. development of a framework for the e-education of educators of special groups aiming to improve their compatibility with their learners. university of alcala, spain. further reading strickland, a.w (2006). "addie". idaho state university college of education, science, math & technology education. archived from the original on 2006-07-09. retrieved 2006-06-29. categories: pedagogyinstructional design models navigation menu not logged intalkcontributionscreate accountlog inarticletalkreadeditview historysearch search wikipedia main page contents featured content current events random article donate to wikipedia wikipedia store interaction help about wikipedia community portal recent changes contact page tools what links here related changes upload file special pages permanent link page information wikidata item cite this page print/export create a book download as pdf printable version languages Български català deutsch español 한국어 bahasa indonesia italiano nederlands edit links this page was last edited on 17 october 2018, at 06:32 (utc). text is available under the creative commons attribution-sharealike license; additional terms may apply. by using this site, you agree to the terms of use and privacy policy. wikipedia® is a registered trademark of the wikimedia foundation, inc., a non-profit organization.
افزودنی from wikipedia, the free encyclopedia jump to navigationjump to search this article includes a list of references, but its sources remain unclear because it has insufficient inline citations. please help to improve this article by introducing more precise citations. (august 2010) (learn how and when to remove this template message) addie is an instructional systems design (isd) framework that many instructional designers and training developers use to develop courses.[1] the name is an acronym for the five phases it defines for building training and performance support tools: analysis design development implementation evaluation most current isd models are variations of the addie process.[2] other models include the dick and carey and kemp isd models. rapid prototyping is another common alternative. instructional theories are important in instructional materials design. these include behaviorism, constructivism, social learning, and cognitivism. contents 1 history 2 phases of addie (analysis, design, development, implementation and evaluation) 2.1 analysis phase 2.2 design phase 2.3 development phase 2.4 implementation phase 2.5 evaluation phase 3 other versions 4 see also 5 references 6 further reading history florida state university initially developed the addie framework[when?] to explain, “...the processes involved in the formulation of an instructional systems development (isd) program for military interservice training that will adequately train individuals to do a particular job and which can also be applied to any interservice curriculum development activity.”[3] the model originally contained several steps under its five original phases (analyze, design, develop, implement, and evaluate).[3] the idea was to complete each phase before moving to the next. subsequent practitioners revised the steps, and eventually the model became more dynamic and interactive than the original hierarchical version. by the mid-1980s, the version familiar today appeared.[4] addie model the origin of the label itself is obscure, but the underlying isd concepts come from a model developed for the u.s. armed forces in the mid 1970s. as branson (1978) recounts, the center for educational technology at florida state university worked with a branch of the u.s. army to develop a model, which evolved into the interservice procedures for instructional systems development (ipisd), intended for the army, navy, air force, and marine corps. branson provides a graphic overview of the ipisd, which shows five top-level headings: analyze, design, develop, implement, and control. virtually all subsequent historical reviews of id reference this model but, notably, users do not refer to it by the addic acronym. the authors and users refer only to ipisd. hence, it is clearly not the source of the addie acronym.[5] phases of addie (analysis, design, development, implementation and evaluation) analysis phase the analysis phase clarifies the instructional problems and objectives, and identifies the learning environment and learner's existing knowledge and skills. questions the analysis phase addresses include: who are the learners and what are their characteristics? what is the desired new behavior? what types of learning constraints exist? what are the delivery options? what are the pedagogical considerations? what adult learning theory considerations apply? what is the timeline for project completion? the process of asking these questions is often part of a needs analysis.[6] during the needs analysis instructional designers (ids) will determine constraints and resources in order to fine tune their plan of action. [6] design phase the design phase deals with learning objectives, assessment instruments, exercises, content, subject matter analysis, lesson planning, and media selection. the design phase should be systematic and specific. systematic means a logical, orderly method that identifies, develops, and evaluates a set of planned strategies for attaining project goals. specific means the team must execute each element of the instructional design plan with attention to detail. the design phase may involve writing a design document/design proposal or concept and structure note to aid final development. development phase in the development phase, instructional designers and developers create and assemble content assets described in the design phase. if e-learning is involved, programmers develop or integrate technologies. designers create storyboards. testers debug materials and procedures. the team reviews and revises the project according to feedback. implementation phase the implementation phase develops procedures for training facilitators and learners. training facilitators cover the course curriculum, learning outcomes, method of delivery, and testing procedures. preparation for learners includes training them on new tools (software or hardware) and student registration. implementation includes evaluation of the design. evaluation phase the evaluation phase consists of two aspects: formative and summative. formative evaluation is present in each stage of the addie process, while summative evaluation is conducted on finished instructional programs or products. donald kirkpatrick's four levels of learning evaluation are often utilized during this phase of the addie process. other versions some institutions have modified the addie model to meet specific needs. for example, the united states navy created a version they call paddie+m. the p phase is the planning phase, which develops project goals, project objectives, budget, and schedules. the m phase is the maintenance phase, which implements life cycle maintenance with continuous improvement methods.[7] this model is gaining acceptance in the united states government as a more complete model of addie. some organizations have adopted the paddie model without the m phase. pavlis korres (2010), in her instructional model (esg framework),[8] has proposed an expanded version of addie, named addie+m, where Μ=maintenance of the learning community network after the end of a course. the maintenance of the learning community network is a modern educational process that supports the continuous educational development of its members with social media and web tools. see also educational technology instructional technology instructional design design-based learning information technology references morrison, gary r. designing effective instruction, 6th edition. john wiley & sons, 2010. piskurich, g.m. (2006). rapid instructional design: learning id fast and right. branson, r. k., rayner, g. t., cox, j. l., furman, j. p., king, f. j., hannum, w. h. (1975). interservice procedures for instructional systems development. (5 vols.) (tradoc pam 350-30 navedtra 106a). ft. monroe, va: u.s. army training and doctrine command, august 1975. (ntis no. ada 019 486 through ada 019 490). ed forest: the addie model: instructional design, educational technology molenda, michael (may–june 2003). "in search of the elusive addie model" (pdf). performance improvement. 42 (5): 34–37. archived from the original (pdf) on 2012-10-20. streamlined id: a practical guide to instructional design. new york, ny: routledge. 2014. p. 21. retrieved 21 february 2018. naval education and training command integrated learning environment course development and life-cycle maintenance. naval education and training command. november 2010. pavlis korres, maria (2010). ph.d. thesis. development of a framework for the e-education of educators of special groups aiming to improve their compatibility with their learners. university of alcala, spain. further reading strickland, a.w (2006). "addie". idaho state university college of education, science, math & technology education. archived from the original on 2006-07-09. retrieved 2006-06-29. categories: pedagogyinstructional design models navigation menu not logged intalkcontributionscreate accountlog inarticletalkreadeditview historysearch search wikipedia main page contents featured content current events random article donate to wikipedia wikipedia store interaction help about wikipedia community portal recent changes contact page tools what links here related changes upload file special pages permanent link page information wikidata item cite this page print/export create a book download as pdf printable version languages Български català deutsch español 한국어 bahasa indonesia italiano nederlands edit links this page was last edited on 17 october 2018, at 06:32 (utc). text is available under the creative commons attribution-sharealike license; additional terms may apply. by using this site, you agree to the terms of use and privacy policy. wikipedia® is a registered trademark of the wikimedia foundation, inc., a non-profit organization.
Last Update: 2019-06-25
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Warning: Contains invisible HTML formatting