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intentionality is defined differently in different member states.
caracterulintenţional al uneiîncălcări este definitîn mod diferitînsta-tele membre.
Last Update: 2014-02-06
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it has a tremendous amount of energy and can instantly take back what it has emitted much better than you ever could with intentionality.
ea conține o cantitate imensă de energie și poate să ia înapoi instantaneu ceea ce a emis, mult mai bine decât poți tu s-o faci în mod intenționat.
Last Update: 2018-02-13
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any artistic or creative endeavor requires intentionality and choice, and so is actually enhanced, rather than diminished, by this effort.
orice act artistic sau creativ necesită intenţionalitate şi alegere, iar efortul de control al imaginaţiei nu poate decât să ajute în această situaţie.
Last Update: 2018-02-13
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in both cases, human activity is to some degree responsible, whether directly or indirectly, although the degrees of intentionality cannot be compared.
În ambele cazuri, acţiunea umană este direct sau indirect responsabilă mai mult sau mai puţin, deşi gradele de intenţionalitate nu sunt comparabile.
Last Update: 2017-04-06
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" his chinese room argument is intended to show that, even if the turing test is a good operational definition of intelligence, it may not indicate that the machine has a mind, consciousness, or intentionality.
argumentul său „the chinese room” este destinat să arate faptul că, deși testul turing reprezintă o definiție operatională bună a inteligenței, acesta nu poate indica dacă mașina are vreo minte, conștiință sau intenționalitate.
Last Update: 2016-03-03
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==references====further reading==* rusel demaria, johnny l. wilson, "", mcgraw-hill/osborne media; 2 edition (december 18, 2003), isbn 0-07-223172-6* katherine isbister, "better game characters by design: a psychological approach (the morgan kaufmann series in interactive 3d technology)", morgan kaufmann; pap/cdr edition (june 5, 2006), isbn 1-55860-921-0* christy marx, "writing for animation, comics, and games", focal press (october 25, 2006), isbn 0-240-80582-8* jean swanson, dean james, "the dick francis companion", berkley trade; berkley pr edition (july 29, 2003), isbn 0-425-18187-1* sheri graner ray, "gender inclusive game design: expanding the market (advances in computer graphics and game development series)", charles river media; 1 edition (september 2003), isbn 1-58450-239-8* jason rutter, jo bryce, "understanding digital games", sage publications ltd (may 24, 2006), isbn 1-4129-0033-6* ari feldman, "designing arcade computer game graphics", wordware publishing; bk&cd-rom edition (november 1, 2000), isbn 1-55622-755-8* dave morris, leo hartas, "strategy games", thomson course technology (2004), isbn 1-59200-253-6* diane carr, "computer games: text, narrative and play", polity (2006), isbn 0-7456-3401-x* torben kragh grodal, bente larsen, iben thorving laursen, "visual authorship: creativity and intentionality in media", museum tusculanum press (2005), isbn 87-635-0128-7==external links==
== platforme în baza de date ==== note ==== bibliografie ==* rusel demaria, johnny l. wilson, "", mcgraw-hill/osborne media; 2 edition (december 18, 2003), isbn 0-07-223172-6* katherine isbister, "better game characters by design: a psychological approach (the morgan kaufmann series in interactive 3d technology)", morgan kaufmann; pap/cdr edition (june 5, 2006), isbn 1-55860-921-0* christy marx, "writing for animation, comics, and games", focal press (october 25, 2006), isbn 0-240-80582-8* jean swanson, dean james, "the dick francis companion", berkley trade; berkley pr edition (july 29, 2003), isbn 0-425-18187-1* sheri graner ray, "gender inclusive game design: expanding the market (advances in computer graphics and game development series)", charles river media; 1 edition (september 2003), isbn 1-58450-239-8* jason rutter, jo bryce, "understanding digital games", sage publications ltd (may 24, 2006), isbn 1-4129-0033-6* ari feldman, "designing arcade computer game graphics", wordware publishing; bk&cd-rom edition (november 1, 2000), isbn 1-55622-755-8* dave morris, leo hartas, "strategy games", thomson course technology (2004), isbn 1-59200-253-6* diane carr, "computer games: text, narrative and play", polity (2006), isbn 0-7456-3401-x* torben kragh grodal, bente larsen, iben thorving laursen, "visual authorship: creativity and intentionality in media", museum tusculanum press (2005), isbn 87-635-0128-7== legături externe ==* mobygames
Last Update: 2016-03-03
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