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as euro banknotes are products for everyday use, they were compared with two other everyday products and services: driving a private car and lighting a 60w bulb.
el uso de los billetes en euros se comparó con otras dos actividades cotidianas como conducir un coche y encender una bombilla de 60w.
Last Update: 2012-03-19
Usage Frequency: 3
Quality:
*python-pathfinding open source python 2d path finding (using dijkstra's algorithm) and lighting project.
*python-pathfinding open source python 2d path finding (using dijkstra's algorithm) and lighting project.
Last Update: 2016-03-03
Usage Frequency: 1
Quality:
kenya power and lighting corporation, la empresa nacional de electricidad, con el apoyo de una alianza multifacética con el banco mundial, está observando ahora una significativa ampliación de las conexiones eléctricas en los asentamientos urbanos pobres: estas aumentaron 30 veces en solo un año.
kenya power and lighting corporation, the national utility, with support coming from a multi-faceted partnership with the world bank, is now overseeing a major scale up of electricity connections in urban poor settlements – a 30-fold increase in just one year.
Last Update: 2017-04-27
Usage Frequency: 1
Quality:
aunque hay pocos juegos que por entonces soporten transform and lighting (t&l) por hardware, la maxx carece de hardware t&l lo que la sitúa en desventaja cuando se generaliza su soporte.
though there were few games that supported hardware transform, clipping, and lighting (t&l) at the time, the maxx's lack of hardware t&l would put it at a disadvantage when such titles became more widespread.
Last Update: 2016-03-03
Usage Frequency: 1
Quality:
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* directx 6.0 – multitexturing* directx 7.0 – hardware transformation, clipping and lighting (tcl/t&l)* directx 8.0 – pixel shader 1.1 & vertex shader 1.1* directx 8.1 – pixel shader 1.4 & vertex shader 1.1* directx 9.0 – shader model 2.0* directx 9.0b – pixel shader 2.0b & vertex shader 2.0* directx 9.0c – shader model 3.0, gpgpu* directx 9.0l – windows vista only, vista version of directx 9.0c, shader model 3.0, windows graphics foundation 1.0, dxva 1.0, gpgpu* direct3d 10 – windows vista/windows 7, shader model 4.0, windows graphics foundation 2.0, dxva 2.0, gpgpu* direct3d 10.1 – windows vista sp1/windows 7, shader model 4.1, windows graphics foundation 2.1, dxva 2.1, gpgpu* direct3d 11 – windows vista/windows 7, shader model 5.0, tessellation, multithreaded rendering, compute shaders, supported by hardware and software running direct3d 9/10/10.1, gpgpu* direct3d 11.1 – windows 8, stereoscopic 3d rendering, gpgpu== notas sobre la versión de opengl ==la versión de opengl indica operaciones de aceleración gráfica es soportada por la tarjeta.
* directx 6.0 - multitexturing* directx 7.0 - hardware transformation, clipping and lighting (tcl/t&l)* directx 8.0 - pixel shader 1.1 & vertex shader 1.1* directx 8.1 - pixel shader 1.4 & vertex shader 1.1* directx 9.0 - shader model 2.0* directx 9.0b - pixel shader 2.0b & vertex shader 2.0* directx 9.0c - shader model 3.0, gpgpu* directx 9.0l - windows vista only, directx 9.0c, shader model 3.0, windows graphics foundation 1.0, dxva 1.0, gpgpu* direct3d 10.0 - windows vista/windows 7, shader model 4.0, windows graphics foundation 2.0, dxva 2.0, gpgpu* direct3d 10.1 - windows vista sp1/windows 7, shader model 4.1, windows graphics foundation 2.1, dxva 2.1, gpgpu* direct3d 11.0 - windows vista/windows 7, shader model 5.0, tessellation, multithreaded rendering, compute shaders, implemented by hardware and software running direct3d 9/10/10.1, gpgpu* direct3d 11.1 - windows 8, stereoscopic 3d rendering, gpgpu* direct3d 11.2 - windows 8.1, tiled resources, gpgpu* direct3d 12.0 - windows 8, windows 8.1, low-level rendering api, gpgpu== opengl version note ==opengl version indicates which graphics acceleration operations the card implements.
Last Update: 2016-03-03
Usage Frequency: 1
Quality:
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