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Swedish

English

Info

Swedish

recent-change-block

English

recent change block

Last Update: 2014-11-14
Usage Frequency: 3
Quality:

Reference: IATE

Swedish

mina etiketterdashboard header recent

English

my tags

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

senaste underrättelsershow all recent notifications

English

recent notifications

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

they must also enclose a recent activity report.

English

they must also enclose a recent activity report .

Last Update: 2017-04-06
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

senaste sökningarmenu item in recent searches menu that empties menu's contents

English

menu item in recent searches menu that empties menu's contents

Last Update: 2008-03-04
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

senaste sökningarmenu item in recent searches menu that empties menu' s contents

English

recent searches

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

varnagy, l. (1980) use of recent fetal bone staining techniques in the evaluation of pesticide teratogenicity.

English

varnagy, l. (1980) use of recent fetal bone staining techniques in the evaluation of pesticide teratogenicity.

Last Update: 2014-11-21
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

en första publikation utgavs 2012: free movement of workers and labour market adjustment - recent experiences from oecd countries and the european union.

English

in 2012, a first publication was released: free movement of workers and labour market adjustment - recent experiences from oecd countries and the european union.

Last Update: 2017-04-26
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

k. raade och c.t. machado: recent developments in the european private equity markets, economic papers 319, april 2008.

English

k. raade and c.t. machado: recent developments in the european private equity markets, economic papers 319, april 2008

Last Update: 2017-04-26
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

herr talman! parlamentarikerna är medvetna om hur användbar skriften recent and forthcoming work in committee ( utskottens aktuella och kommande arbete) är för oss .

English

mr president, members of the house need no telling how useful to us the publication recent and forthcoming work in committee is.

Last Update: 2012-03-22
Usage Frequency: 4
Quality:

Reference: IATE

Swedish

vÄlkomnar rådet kommissionens nyligen framlagda meddelande recent progress with building the internal electricity market, som kommer att behöva studeras ingående, samt kommissionens avsikt att inför europeiska rådet i stockholm utarbeta ett meddelande om framtida åtgärder i enlighet med slutsatserna från europeiska rådet i lissabon,

English

welcomes the recent presentation by the commission of its communication "recent progress with building the internal electricity market", which will require detailed examination, as well as the commission's intention to prepare, for the stockholm european council meeting, a communication on future measures called for by the lisbon european council conclusions;

Last Update: 2017-04-26
Usage Frequency: 1
Quality:

Reference: IATE
Warning: Contains invisible HTML formatting

Swedish

despite declining fertility rates in recent years, and the devastating effects of the hiv/aids epidemic, the population of africa remains among the world’s fastest growing and most youthful.

English

despite declining fertility rates in recent years, and the devastating effects of the hiv/aids epidemic, the population of africa remains among the world's fastest growing and most youthful.

Last Update: 2017-04-06
Usage Frequency: 1
Quality:

Reference: IATE

Swedish

age of entertainment    entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community.   in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click.   the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing.   another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc.   entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals.   secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease.   thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy.   on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and age of entertainment    entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community.   in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click.   the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing.   another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc.   entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals.   secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease.   thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy.   on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and possibilities. some entertainment activities can cause health damage, such as a negative impact of video games on children's eyesight. no doubt, all these things affect society's development and progress.   in short, entertainment is not a waste of time but an essential part of building the physical and mental health of human beings. it aims to refresh vitality and energy. it helps people gain different skills and talents that increase the innovation and creativity ratio. in addition, it provides pleasure and happiness and increases the individual's ability to give.

English

bring together

Last Update: 2024-01-19
Usage Frequency: 1
Quality:

Reference: IATE

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