Vous avez cherché: haiku (Anglais - Grec)

Anglais

Traduction

haiku

Traduction

Grec

Traduction
Traduction

Traduisez instantanément des textes, des documents et des voix avec Lara

Traduire maintenant

Contributions humaines

Réalisées par des traducteurs professionnels, des entreprises, des pages web ou traductions disponibles gratuitement.

Ajouter une traduction

Anglais

Grec

Infos

Anglais

haiku

Grec

Χαϊκούcity name (optional, probably does not need a translation)

Dernière mise à jour : 2011-10-23
Fréquence d'utilisation : 1
Qualité :

Anglais

it is also used (in an edited form) and named libroot.so in beos and haiku.

Grec

Χρησιμοποιείται τέλος, σε τροποποιημένη μορφή, ως η "libroot" του beos και συνεπώς του haiku.

Dernière mise à jour : 2016-03-03
Fréquence d'utilisation : 1
Qualité :

Avertissement : un formatage HTML invisible est présent

Anglais

* ntfs-3g, ntfs driver for linux, mac os x, freebsd, netbsd, opensolaris, qnx, haiku, and other operating systems.

Grec

* Το ntfs-3g, οδηγός ntfs για linux, mac os x, freebsd, netbsd, opensolaris, qnx, haiku, και άλλα λειτουργικά συστήματα.

Dernière mise à jour : 2016-03-03
Fréquence d'utilisation : 1
Qualité :

Anglais

#!/usr/bin/gjsconst gobject = imports.gi.gobject;const gtk = imports.gi.gtk;const lang = imports.lang;const comboboxexample = new lang.class ({ name: 'combobox example', // create the application itself _init: function () { this.application = new gtk.application ({ application_id: 'org.example.jscombobox'}); // connect 'activate' and 'startup' signals to the callback functions this.application.connect('activate', lang.bind(this, this._onactivate)); this.application.connect('startup', lang.bind(this, this._onstartup)); }, // callback function for 'activate' signal presents windows when active _onactivate: function () { this._window.present (); }, // callback function for 'startup' signal builds the ui _onstartup: function () { this._buildui (); }, // build the application's ui _buildui: function () { // create the application window this._window = new gtk.applicationwindow ({ application: this.application, window_position: gtk.windowposition.center, title: \"welcome to gnome\", default_width: 200, border_width: 10 }); // create the liststore to put our options in this._liststore = new gtk.liststore(); this._liststore.set_column_types ([ gobject.type_string, gobject.type_string]); // this array holds our list of options and their icons let options = [{ name: \"select\" }, { name: \"new\", icon: gtk.stock_new }, { name: \"open\", icon: gtk.stock_open }, { name: \"save\", icon: gtk.stock_save }]; // put the options in the liststore for (let i = 0; i < options.length; i++ ) { let option = options[i]; let iter = this._liststore.append(); this._liststore.set (iter, [0], [option.name]); if ('icon' in option) this._liststore.set (iter, [1], [option.icon]); } // create the combobox this._combobox = new gtk.combobox({ model: this._liststore}); // create some cellrenderers for the items in each column let rendererpixbuf = new gtk.cellrendererpixbuf(); let renderertext = new gtk.cellrenderertext(); // pack the renderers into the combobox in the order we want to see this._combobox.pack_start (rendererpixbuf, false); this._combobox.pack_start (renderertext, false); // set the renderers to use the information from our liststore this._combobox.add_attribute (renderertext, \"text\", 0); this._combobox.add_attribute (rendererpixbuf, \"stock_id\", 1); // set the first row in the combobox to be active on startup this._combobox.set_active (0); // connect the combobox's 'changed' signal to our callback function this._combobox.connect ('changed', lang.bind (this, this._oncombochanged)); // add the combobox to the window this._window.add (this._combobox); // show the window and all child widgets this._window.show_all(); }, _oncombochanged: function () { // the silly pseudohaiku that we'll use for our messagedialog let haiku = [\"\", \"you ask for the new\with no thought for the aged\like fallen leaves trod.\", \"like a simple clam\revealing a lustrous pearl\it opens for you.\", \"a moment in time\a memory on the breeze\these things can't be saved.\"]; // which combobox item is active? let activeitem = this._combobox.get_active(); // no messagedialog if you choose \"select\" if (activeitem != 0) { this._popup = new gtk.messagedialog ({ transient_for: this._window, modal: true, buttons: gtk.buttonstype.ok, message_type: gtk.messagetype.info, text: haiku[activeitem]}); // connect the ok button to a handler function this._popup.connect ('response', lang.bind (this, this._ondialogresponse)); // show the messagedialog this._popup.show(); } }, _ondialogresponse: function () { this._popup.destroy (); }});// run the applicationlet app = new comboboxexample ();app.application.run (argv);

Grec

#!/usr/bin/gjsconst gobject = imports.gi.gobject;const gtk = imports.gi.gtk;const lang = imports.lang;const comboboxexample = new lang.class ({ name: 'combobox example', // create the application itself _init: function () { this.application = new gtk.application ({ application_id: 'org.example.jscombobox'}); // connect 'activate' and 'startup' signals to the callback functions this.application.connect('activate', lang.bind(this, this._onactivate)); this.application.connect('startup', lang.bind(this, this._onstartup)); }, // callback function for 'activate' signal presents windows when active _onactivate: function () { this._window.present (); }, // callback function for 'startup' signal builds the ui _onstartup: function () { this._buildui (); }, // build the application's ui _buildui: function () { // create the application window this._window = new gtk.applicationwindow ({ application: this.application, window_position: gtk.windowposition.center, title: \"welcome to gnome\", default_width: 200, border_width: 10 }); // create the liststore to put our options in this._liststore = new gtk.liststore(); this._liststore.set_column_types ([ gobject.type_string, gobject.type_string]); // this array holds our list of options and their icons let options = [{ name: \"select\" }, { name: \"new\", icon: gtk.stock_new }, { name: \"open\", icon: gtk.stock_open }, { name: \"save\", icon: gtk.stock_save }]; // put the options in the liststore for (let i = 0; i < options.length; i++ ) { let option = options[i]; let iter = this._liststore.append(); this._liststore.set (iter, [0], [option.name]); if ('icon' in option) this._liststore.set (iter, [1], [option.icon]); } // create the combobox this._combobox = new gtk.combobox({ model: this._liststore}); // create some cellrenderers for the items in each column let rendererpixbuf = new gtk.cellrendererpixbuf(); let renderertext = new gtk.cellrenderertext(); // pack the renderers into the combobox in the order we want to see this._combobox.pack_start (rendererpixbuf, false); this._combobox.pack_start (renderertext, false); // set the renderers to use the information from our liststore this._combobox.add_attribute (renderertext, \"text\", 0); this._combobox.add_attribute (rendererpixbuf, \"stock_id\", 1); // set the first row in the combobox to be active on startup this._combobox.set_active (0); // connect the combobox's 'changed' signal to our callback function this._combobox.connect ('changed', lang.bind (this, this._oncombochanged)); // add the combobox to the window this._window.add (this._combobox); // show the window and all child widgets this._window.show_all(); }, _oncombochanged: function () { // the silly pseudohaiku that we'll use for our messagedialog let haiku = [\"\", \"you ask for the new\with no thought for the aged\like fallen leaves trod.\", \"like a simple clam\revealing a lustrous pearl\it opens for you.\", \"a moment in time\a memory on the breeze\these things can't be saved.\"]; // which combobox item is active? let activeitem = this._combobox.get_active(); // no messagedialog if you choose \"select\" if (activeitem != 0) { this._popup = new gtk.messagedialog ({ transient_for: this._window, modal: true, buttons: gtk.buttonstype.ok, message_type: gtk.messagetype.info, text: haiku[activeitem]}); // connect the ok button to a handler function this._popup.connect ('response', lang.bind (this, this._ondialogresponse)); // show the messagedialog this._popup.show(); } }, _ondialogresponse: function () { this._popup.destroy (); }});// run the applicationlet app = new comboboxexample ();app.application.run (argv);

Dernière mise à jour : 2020-04-20
Fréquence d'utilisation : 1
Qualité :

Avertissement : un formatage HTML invisible est présent

Obtenez une traduction de meilleure qualité grâce aux
8,898,941,313 contributions humaines

Les utilisateurs demandent maintenant de l'aide :



Nous utilisons des cookies pour améliorer votre expérience utilisateur sur notre site. En poursuivant votre navigation, vous déclarez accepter leur utilisation. En savoir plus. OK