Hai cercato la traduzione di rest to be ready for school again da Inglese a Tagalog

Inglese

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rest to be ready for school again

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Inglese

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Inglese

getting ready for school

Tagalog

naghahanda para sa paaralan

Ultimo aggiornamento 2024-03-18
Frequenza di utilizzo: 1
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Inglese

you born to be ready

Tagalog

Ultimo aggiornamento 2024-01-03
Frequenza di utilizzo: 1
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Inglese

i woke up early to get ready for school so that i can clean

Tagalog

Ultimo aggiornamento 2023-10-18
Frequenza di utilizzo: 1
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Inglese

hang me so be ready for me ​

Tagalog

hang me so be ready for me ​

Ultimo aggiornamento 2023-08-19
Frequenza di utilizzo: 1
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Inglese

the department will always be ready for customers

Tagalog

siguraduhin laging maging handa ang departamento sa mga customer

Ultimo aggiornamento 2024-07-10
Frequenza di utilizzo: 1
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Inglese

to be ready at any moment to sacrifice what you are for what you could become

Tagalog

the important thing is this: to be ready at any moment to sacrifice what you are for what you could become

Ultimo aggiornamento 2020-12-29
Frequenza di utilizzo: 1
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Riferimento: Anonimo

Inglese

be ready for what kind of foolishness he wanted to thrown away

Tagalog

be ready for what kind of foolishness he wanted to thrown away

Ultimo aggiornamento 2021-03-20
Frequenza di utilizzo: 1
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Riferimento: Anonimo

Inglese

what steps will you take to overcoming the difficulties so you will be ready for the work place

Tagalog

what steps will you take to overcome this difficulty so you will be ready for the work place

Ultimo aggiornamento 2021-03-17
Frequenza di utilizzo: 1
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Riferimento: Anonimo

Inglese

reacting to the ella libel case, technograph urges bloggers to be ready to back up their statements in their blogs, and apologize if proven wrong

Tagalog

bilang sagot sa kasong libelo laban kay ella, nanawagan ang technograph sa mga bloggers na maging handa sa pagpapatunay ng kanilang mga pahayag sa kanilang mga blogs, at humingi ng paumanhin kung napatunayang mali.

Ultimo aggiornamento 2023-07-04
Frequenza di utilizzo: 1
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Riferimento: Anonimo

Inglese

i work in a garments factory when there is a shipment schedule for the weekend when the shipment is airfreight the documents need to be ready before the goods can leave when there are no documents the goods cannot be released so i have to stay overtime in the office to wait for the quantity to be shipped by by air

Tagalog

nun nagtratrabaho ko sa garments factory kapag may shipment schedule para sa weekend kapag airfreight ang shipment kailangan handa na ang mga documents bago makaalis ang mga goods kapag walang documents hindi ma release yun mga goods kaya kailangan ko mag stayed overtime sa office para hintaying kung ilang quantity mai shipped by by air

Ultimo aggiornamento 2022-01-04
Frequenza di utilizzo: 2
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Riferimento: Anonimo

Inglese

suppose your frontline is 1m heroic fighter and 5m gladiator 5 teammates reinforce you with 200k gladiators each your attacker hits the combined force (entirely using your stats) and suppose it inflicts 1.2m casualties against the infantry frontline. the casualties are assigned as follows: you lose 1m gladiators. wounded are assigned to whatever infirmary space you have available, and anything else dies (max achievable infirmary space is currently 761,600 - so something is going to die no matter how you designed your turf) your teammates each take 40k casualties, which probably just go to their infirmary. now suppose you designed your frontline differently, and had 2.7m heroic fighter and 1m gladiators (very roughly the same fighting strength as the above mix, but way more costly) 5 teammates reinforce you with 200k gladiators each your attacker hits and maybe inflicts 1.1m casualties - this is because once they beat half of a given tier troop in your frontline, they start hitting the next higher available tier. well, t4s are tougher to kill, so your attackers won't likely take down as many. total wounds on your force now look like 100k heroic fighters and 1m gladiators. wounds are allocated as follows: you - 100k heroic fighters + 500k gladiators. this might fit neatly in your infirmary, but those t4s are expensive to heal. at this point, maybe your t2 meatshield is a bit too thin. teammates - 100k gladiators each. they absorb a lot more casualties this way, but your t2 line ended up thin enough overall for your attacker to hit some t4s. so if you're taking t2 reinforcements, the more t2s you already have, the less their t2s will be able to save yours from dying, but you also want to have enough t2s that your t4s aren't too easily hit in one rally. now let's suppose we reinforced with 1m t4s from your guildmates in the above cases. your opponent wouldn't do as much damage to you, since your fighting strength is just that much stronger by having the better reinforcements, so let's assume that they manage to deal about 900k casualties with this adjustment to combat stats. if you built either configuration, your losses are going to be entirely t2s, but you'd have some dead ones. it's much less likely you'll end up burned in this scenario (which is great if you're holding prisoners), but repeated rallys will be more likely to eventually grind you down. so, in a nutshell, if they aren't hitting you for more than your infirmary space after reinforcing, i'd take the t4s, heal, and get ready for the next hit. if they're hitting you for more than your infirmary space, i'd take t2s, but training 5m seems to be too much (unless you're going for a "deceptively low might" trap - but at 1m t4 + 5m t2 of each, you're already holding 228m troop might!). i'd be inclined to shift the ratio towards having a few more t4s to make t2 reinforcements more viable against more dangerous attackers.

Tagalog

ipagpalagay na ang iyong frontline ay 1m heroic fighter at 5m gladiator 5 teammates na nagpapatibay sa iyo ng 200k gladiators bawat isa ang iyong attacker ay umabot sa pinagsamang puwersa (ganap na gamit ang iyong mga istatistika) at ipagpalagay na ito ay nagpaparami ng 1.2m casualties laban sa infantry frontline. ang mga nasawi ay itinalaga bilang mga sumusunod: nawala mo ang 1m gladiators. ang mga nasugatan ay itinalaga sa anumang puwang ng infirmary na mayroon ka, at anumang bagay na namatay (ang pinakamataas na makakamit na puwang ng infirmary ay kasalukuyang 761,600 kaya ang isang bagay ay mamamatay na walang banigsuppose your frontline is 1m heroic fighter and 5m gladiator 5 teammates reinforce you with 200k gladiators each your attacker hits the combined force (entirely using your stats) and suppose it inflicts 1.2m casualties against the infantry frontline. the casualties are assigned as follows: you lose 1m gladiators. wounded are assigned to whatever infirmary space you have available, and anything else dies (max achievable infirmary space is currently 761,600 - so something is going to die no matter how you designed your turf) your teammates each take 40k casualties, which probably just go to their infirmary. now suppose you designed your frontline differently, and had 2.7m heroic fighter and 1m gladiators (very roughly the same fighting strength as the above mix, but way more costly) 5 teammates reinforce you with 200k gladiators each your attacker hits and maybe inflicts 1.1m casualties - this is because once they beat half of a given tier troop in your frontline, they start hitting the next higher available tier. well, t4s are tougher to kill, so your attackers won't likely take down as many. total wounds on your force now look like 100k heroic fighters and 1m gladiators. wounds are allocated as follows: you - 100k heroic fighters + 500k gladiators. this might fit neatly in your infirmary, but those t4s are expensive to heal. at this point, maybe your t2 meatshield is a bit too thin. teammates - 100k gladiators each. they absorb a lot more casualties this way, but your t2 line ended up thin enough overall for your attacker to hit some t4s. so if you're taking t2 reinforcements, the more t2s you already have, the less their t2s will be able to save yours from dying, but you also want to have enough t2s that your t4s aren't too easily hit in one rally. now let's suppose we reinforced with 1m t4s from your guildmates in the above cases. your opponent wouldn't do as much damage to you, since your fighting strength is just that much stronger by having the better reinforcements, so let's assume that they manage to deal about 900k casualties with this adjustment to combat stats. if you built either configuration, your losses are going to be entirely t2s, but you'd have some dead ones. it's much less likely you'll end up burned in this scenario (which is great if you're holding prisoners), but repeated rallys will be more likely to eventually grind you down. so, in a nutshell, if they aren't hitting you for more than your infirmary space after reinforcing, i'd take the t4s, heal, and get ready for the next hit. if they're hitting you for more than your infirmary space, i'd take t2s, but training 5m seems to be too much (unless you're going for a "deceptively low might" trap - but at 1m t4 + 5m t2 of each, you're already holding 228m troop might!). i'd be inclined to shift the ratio towards having a few more t4s to make t2 reinforcements more viable against more dangerous attackers.

Ultimo aggiornamento 2022-07-20
Frequenza di utilizzo: 1
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Riferimento: Anonimo
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