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normal map ou normal mapping é uma variante da técnica conhecida como bump mapping.
in 3d computer graphics, normal mapping, or "dot3 bump mapping", is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping.
essa primeira associação é chamada de fast mapping, que envolve uma representação incompleta da palavra.
this first association is named fast mapping, and it involves an incomplete representation of the word.
in the sense of functional analysis, the inverse problem is represented by a mapping between metric spaces.
in the sense of functional analysis, the inverse problem is represented by a mapping between metric spaces.
algumas das primeiras tentativas de imagens do mapa de escala da internet foram produzidas pela internet mapping project e publicado na revista wired.
==large-scale mapping project==images of some of the first attempts at a large scale map of the internet were produced by the internet mapping project and appeared in wired magazine.
a diferença entre o displacement mapping e o bump mapping é que no bump mapping somente a normal do objeto é perturbada, deixando a geometria intacta.
bump mapping is much faster and consumes less resources for the same level of detail compared to displacement mapping because the geometry remains unchanged.
mapping hypertext: the analysis, organization, and display of knowledge for the next generation of on-line text and graphics.
"mapping hypertext: the analysis, organization, and display of knowledge for the next generation of on-line text and graphics".