Hai cercato la traduzione di binary to floating point converter da Spagnolo a Inglese

Spagnolo

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binary to floating point converter

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Spagnolo

the mysqld binary to be used.

Inglese

the mysqld binary to be used.

Ultimo aggiornamento 2018-02-13
Frequenza di utilizzo: 1
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Spagnolo

señal sigfpe ("floating-point exception (ansi)")

Inglese

sigfpe signal ("floating-point exception (ansi)")

Ultimo aggiornamento 2011-10-23
Frequenza di utilizzo: 2
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Spagnolo

floating point: a computational study of buoyancy, equilibrium, and gastroliths in plesiosaurs.

Inglese

floating point: a computational study of buoyancy, equilibrium, and gastroliths in plesiosaurs.

Ultimo aggiornamento 2016-03-03
Frequenza di utilizzo: 1
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Spagnolo

los números enteros grandes y los valores floating-point requieren más espacio de almacenaje y más hora para las operaciones matemáticas.

Inglese

large integers and floating-point values require more storage space and more time for mathematical operations.

Ultimo aggiornamento 2018-02-13
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Spagnolo

las declaraciones dadas debajo de la petición que la reserva del recopilador 4 octetos de memoria en una computadora de 32 pedacitos para la variable floating-point x, entonces puso el valor 6.5 en ella.

Inglese

the statements given below request that the compiler reserve 4 bytes of memory on a 32-bit computer for the floating-point variable x, then put the value 6.5 in it.

Ultimo aggiornamento 2018-02-13
Frequenza di utilizzo: 1
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Spagnolo

como ejemplo, algunos portes incluyen la emulación del punto flotante de gnu (gnu floating point emulation); esto es opcional y el sistema se puede compilar sin ello o con un paquete de emulación alternativo.

Inglese

as an example, some ports include gnu floating point emulation - this is optional and the system can be built without it or with an alternative emulation package.

Ultimo aggiornamento 2018-02-13
Frequenza di utilizzo: 1
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Spagnolo

generando unos 1,05 gflops (giga floating point operations per second) medidos por vatio, con un rendimiento máximo de aproximadamente 460 gflops, es una de las plataformas de computación más eficientes en consumo hasta el día de hoy.

Inglese

generating a measured 1.05 giga–floating point operations per second (gigaflops) per watt, with peak performance of approximately 460 gflops it is one of the most power efficient computing platforms to date.

Ultimo aggiornamento 2016-03-03
Frequenza di utilizzo: 1
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Spagnolo

== especificaciones técnicas ==* cpu : 2 x ibm powerpc 602 emppc602fb66custom asics* bda:memory control, system control, and video/graphic controlfull triangle renderer including setup engine, mpeg-1 decoder hardware, dsp for audio and various kinds of dma control and port accessrandom access of frame buffer and z-buffer (actually w-buffer) possible at the same time* cde: power bus connected to bda and the two cpus, "bio-bus" used as a low-speed bus for peripheral hardware* renderer capabilities:1 million un-textured triangles/s geometry rate100 million pixels/s fill ratereportedly 700,000 textured polygons/s *without* gouraud shading or additional effectsreportedly 300,000 to 500,000 textured polygons/s *with* gouraud shading, lighting and effects* shading: flat shading and gouraud shading, texture mapping, decal, modulation blending, tiling (16k/128k texture buffer built-in)hardware z-buffer (16-bit) (actually a block floating point with multiple (4) range w-buffer), object-based full-scene anti-aliasing, alpha channel (4-bit or 7-bit)* resolution : 320x240 to 640x480 resolution at 24-bit color* sound hardware - 16-bit 32-channel dsp at 66 mhz (within bda chip)* media - quad-speed cd-rom drive (600 kb/s)* ram - unified memory subsystem with 8 mb/s, 64-bit bus resulting in peak 533 mb/s bandwidth, average access 400 mb/s.

Inglese

**1 million transistors manufactured on a 0.50 micrometre cmos process*custom asics**bda:***memory control, system control, and video/graphic control***full triangle renderer including setup engine, mpeg-1 decoder hardware, dsp for audio and various kinds of dma control and port access***random access of frame buffer and z-buffer (actually w-buffer) possible at the same time**cde:***power bus connected to bda and the two cpus***"bio-bus" used as a low-speed bus for peripheral hardware*renderer capabilities:**1 million un-textured triangles/s geometry rate**100 million pixels/s fill rate**reportedly 700,000 textured polygons/s *without* gouraud shading or additional effects**reportedly 300,000 to 500,000 textured polygons/s *with* gouraud shading, lighting and effects**shading: flat shading and gouraud shading**texture mapping**decal, modulation blending, tiling (16k/128k texture buffer built-in)**hardware z-buffer (16-bit) (actually a block floating point with multiple (4) range w-buffer)**object-based full-scene anti-aliasing**alpha channel (4-bit or 7-bit)**320x240 to 640x480 resolution at 24-bit color*sound hardware – 16-bit 32-channel dsp at 66 mhz (within bda chip)*media – quad-speed cd-rom drive (600 kb/s)*ram – unified memory subsystem with 8 mb**64-bit bus resulting in peak 533 mb/s bandwidth**average access 400 mb/s*full motion video – mpeg-1*writable storage – memory cards from 128 kib to 32 mib*expansion capabilities – 1 pcmcia port (potentially used for modems, ethernet nics, etc.

Ultimo aggiornamento 2016-03-03
Frequenza di utilizzo: 1
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Attenzione: contiene formattazione HTML nascosta

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