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animation () 은 하나의 인자만 받음
animation() takes one argument
Laatste Update: 2011-10-23
Gebruiksfrequentie: 1
Kwaliteit:
here's where all the animation takes place. after you define a shape, a text object, a sprite, or a button, you add it to the movie, then use the returned handle to move, rotate, scale, or skew the thing.
after you define a shape, a text object, a sprite, or a button, you add it to the movie, then use the returned handle to move, rotate, scale, or skew the thing.