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swfdisplayitem- setname() sets the object's name to name, for targetting with action script. only useful on sprites.
swfdisplayitem - setname() sets the object's name to name, for targetting with action script.
Laatste Update: 2011-10-24
Gebruiksfrequentie: 1
Kwaliteit:
first of all: ming is not an acronym. ming is an open-source (lgpl) library which allows you to create swf ("flash") format movies. ming supports almost all of flash 4's features, including: shapes, gradients, bitmaps (pngs and jpegs), morphs ("shape tweens"), text, buttons, actions, sprites ("movie clips"), streaming mp3, and color transforms --the only thing that's missing is sound events.
ming supports almost all of flash 4' s features, including: shapes, gradients, bitmaps (pngs and jpegs), morphs ("shape tweens"), text, buttons, actions, sprites ("movie clips"), streaming mp3, and color transforms --the only thing that's missing is sound events.
Laatste Update: 2011-10-24
Gebruiksfrequentie: 1
Kwaliteit:
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