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Zweeds

Engels

Info

Zweeds

doubs

Engels

doubs

Laatste Update: 2014-11-04
Gebruiksfrequentie: 2
Kwaliteit:

Zweeds

levier, doubs

Engels

levier

Laatste Update: 2012-04-21
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

Zweeds

departementet doubs:

Engels

department of doubs:

Laatste Update: 2014-11-17
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

Zweeds

santo domingocity in doubs france

Engels

santo domingo

Laatste Update: 2011-10-23
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

Zweeds

departementet doubs: arrondissementen besançon och montbéliard

Engels

département du doubs: arrondissements de besançon et de montbéliard,

Laatste Update: 2014-11-03
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

Zweeds

i jura ain, doubs, jura, haute-saône,

Engels

in the jura ain, doubs, jura, haute-saône,

Laatste Update: 2017-04-06
Gebruiksfrequentie: 7
Kwaliteit:

Referentie: Wikipedia

Zweeds

mont d’or / vacherin du haut-doubs (sub)

Engels

mont d’or/vacherin du haut-doubs (pdo)

Laatste Update: 2014-11-21
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

Zweeds

redan 1942 fastställdes i ett dekret att morbier tillverkades i departementen jura och doubs.

Engels

already in 1942 a decree laid down that ‘morbier’ cheese was manufactured in the départements of jura and doubs.

Laatste Update: 2014-11-21
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

Zweeds

i doubs och haut-rhin kommer stödet att begränsas till 11,5 % (21,5 % för mindreföretag).

Engels

in thedepartments of doubs and haut-rhin, aid will be limited to 11.5 % (21.5 % for smaller firms).

Laatste Update: 2014-02-06
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

Zweeds

age of entertainment    entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community.   in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click.   the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing.   another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc.   entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals.   secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease.   thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy.   on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and age of entertainment    entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community.   in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click.   the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing.   another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc.   entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals.   secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease.   thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy.   on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and possibilities. some entertainment activities can cause health damage, such as a negative impact of video games on children's eyesight. no doubt, all these things affect society's development and progress.   in short, entertainment is not a waste of time but an essential part of building the physical and mental health of human beings. it aims to refresh vitality and energy. it helps people gain different skills and talents that increase the innovation and creativity ratio. in addition, it provides pleasure and happiness and increases the individual's ability to give.

Engels

bring together

Laatste Update: 2024-01-19
Gebruiksfrequentie: 1
Kwaliteit:

Referentie: Wikipedia

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