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construction and lay

Malay

 

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Engelska

Malajiska

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Engelska

and lay

Malajiska

talok

Senast uppdaterad: 2014-08-06
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

construction and maintenance of petrol station

Malajiska

perunding pengurusan projek

Senast uppdaterad: 2021-08-13
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

construction and design green building index rate

Malajiska

pengurusan luaran bangunan

Senast uppdaterad: 2022-08-01
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

i rested and lay on the soft bed while playing the phone while waiting for the next class

Malajiska

saya berehat dan berbaring diatas katil yang empuk sambil bermain telefon sambil menunggu kelas yang seterusnya

Senast uppdaterad: 2021-11-24
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

our lord, and lay not upon us a burden like that which you laid upon those before us.

Malajiska

janganlah engkau bebankan kepada kami bebanan yang berat sebagaimana yang telah engkau bebankan kepada orang-orang yang terdahulu daripada kami.

Senast uppdaterad: 2014-07-03
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

create interactive mathematical constructions and applets.

Malajiska

cipta pembinaan dan aplet matematik yang interaktif.

Senast uppdaterad: 2014-08-15
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

but they denied him and were seized by an earthquake, and lay overturned in their homes in the morning.

Malajiska

maka mereka mendustakannya, lalu mereka dibinasakan oleh gempa bumi, serta menjadilah mereka mayat-mayat yang tersungkur di tempat tinggal masing-masing.

Senast uppdaterad: 2014-07-03
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

go with this letter of mine and lay it before them, then withdraw from them and see how they respond."

Malajiska

"pergilah bawa suratku ini, serta campakkanlah kepada mereka, kemudian berundurlah dari mereka; dalam pada itu perhatikanlah apa tindak balas mereka".

Senast uppdaterad: 2014-07-03
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym
Varning: Innehåller osynlig HTML-formatering

Engelska

he has received money from the client but has not started the project as stated in this article, where the promised construction and renovation work of the house is not completed as stated in the letter of agreement

Malajiska

dia telah menerima duit daripada klien tetapi tidak memumulakan projek seperti yang telah dinyatakan didalam artikel ini, dimana kerja kerja pembinaan dan pengubahsuaian rumah yang dijanjikan tidak disiapkan seperti yang telah dinyatakan dalam surat perjanjian

Senast uppdaterad: 2021-11-23
Användningsfrekvens: 3
Kvalitet:

Referens: Anonym

Engelska

to fabricate a simple and easy to use can crusher machine involving low cost of construction and easily movable from one place to another. ii) to reduce the volume of the cans at least 70%.

Malajiska

untuk menghasilkan mesin can crusher yang ringkas dan mudah digunakan yang melibatkan kos pembinaan yang rendah dan mudah dipindahkan dari satu tempat ke tempat lain. ii) untuk mengurangkan isipadu tin sekurang-kurangnya 70%.

Senast uppdaterad: 2021-11-26
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

engineering, procurement construction and commissioning (epcc) epcc are vital process that can save time and effort. we make projects easy to coordinate and monitor foreffective execution. we are also exploring further into information

Malajiska

kejuruteraan, pembinaan perolehan dan pentauliahan (epcc) epcc adalah proses penting yang dapat menjimatkan masa dan usaha. kami membuat projek mudah untuk menyelaras dan memantau pelaksanaan yang tidak berkesan. kami juga meneroka lebih jauh ke dalam maklumat

Senast uppdaterad: 2021-11-25
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym

Engelska

ship construction and repair, both commercially and militarily, is referred to as “marine engineering”. boat building is a similar activity called boat making. ship breaking is called ship breaking.

Malajiska

pembinaan dan pembaikan kapal, samada secara komersial dan ketenteraan, dirujuk sebagai "kejuruteraan laut". pembinaan perahu adalah aktiviti yang sama yang dipanggil pembuatan perahu. penghapusan kapal dipanggil pemecahan kapal.

Senast uppdaterad: 2021-11-15
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym
Varning: Innehåller osynlig HTML-formatering

Engelska

go with this shirt of mine and lay it on my father's face, he will become (again) a seer; and come to me with all your folk.

Malajiska

pergilah dengan membawa bajuku ini, kemudian letakkan pada muka ayahku supaya ia dapat melihat, dan selepas itu bawalah kepadaku keluarga kamu semuanya".

Senast uppdaterad: 2014-07-03
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym
Varning: Innehåller osynlig HTML-formatering

Engelska

challenges challenges are game tasks or exercises. depending on genre games can have physical, economical, conceptual, tactical, logistic, exploration and logic challenges (adams, 2009). most of the educational exercises are related with the conceptual and logic challenges. the easiest method to implement game like challenges is to design exercises like quizzes that require active interaction and participation (cheong, cheong, & filippou, 2013). when project or problem-based learning is implemented, students can plan and choose between different strategies. some organise physical activities combined with learning tasks for activating students (e.g., mobile learning guided tours) (hansen, 2005). economical challenges can be related with game-like assignments where students collect items for solving exercises. those items can be used in the next assignments (e.g., materials for crafting) (sheldon, 2011). 2.1 resource accumulation accumulating resources: finding, unlocking, collecting and managing limited resources are the core elements of game economical challenges. examples of economical challenges vary from accumulating resources (also points) to achieving balance in ecosystem or taking care of living things (adams, 2009). teachers can provide in-game “currency” for students for certain achievements. later they can change his currency with items that are useful for solving further challenges (like drawing sets or software licenses) (sheldon, 2011). 2.2 creative play creative play is related with the possibility to design game elements from smaller items like weapons and vehicles to entire game words like game levels. in the construction and management game genre main challenges are based on creativity (adams, 2009). creative play is similar to the problem- or project-based learning or to inquiry-based learning where the starting point (problem or idea) is set but the outcome can be different – depending on the selection of content and methods. competition scoreboard fight big boss challenges resource accumulation creative play decision making 7 2.3 decision making making decisions is central part in all game challenges (costikyan, 2002). even shooting games are related with the decisions like run or attack. in the strategy games all challenges are related with decisions. players are forced to make decisions in order to proceed. decision-making is part of the interaction. in some genres decisionmaking is related with moral choices (ethical aspects of the game). researchers have found that games can teach making decision (prensky, 2007) because they generate safe environment for failing. business simulators are classical examples of using games for learning decision-making through authentic tasks (kiili, 2005). games teach to take risks (prensky, 2007). usually, players fail with the mission several times before they reach to the goal. although teachers have access to educational patterns like three bears, mission impossible and mistake (bergin et al., n.d.) that try to reduce the students’ fear towards failure, traditional schools are punishing and discouraging students for failures with negative grades. 2.4 risk risk is a game element that is most difficult to integrate with the course design. risk can be created with the help of uncertainty. uncertainty can be achieved with the help of luck (or chance or randomness). but it can be generated also with the help of hidden information that will be revealed when player takes risk or generated by the action of the opposite player (adams, 2009). at the same time using the luck in educational conditions can teach the chance seeking (bardone, 2012). in the educational conditions risk can be implemented for example in the format of quiz between two students. risk requires reward. some games are heavily based on randomness (e.g., gambling) but players prefer to believe that their achievements are based on skills (adams, 2009) and not on luck. therefore randomness should be used rarely and with caution. in the educational conditions randomness can be used by rolling the dice for selecting the student who has to make a presentation (sheldon, 2011). decision making safe environment moral and ethics challenges interactions uncertainty luck (chance) unknown information opponent’s actions

Malajiska

Senast uppdaterad: 2020-10-18
Användningsfrekvens: 1
Kvalitet:

Referens: Anonym
Varning: Innehåller osynlig HTML-formatering

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