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part iii provides supplementary technical background on the solution in tutorial form.
hver enkelt af de løsninger, der er beskrevet i afsnit 3 (3.1.1 mhs, 3.1.2 ftam og 3.2.1.1 x.25-wan) er fremstillet på samme måde, det vil sige:
Last Update: 2014-02-06
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switches the tutorial mode on or off. in tutorial mode, you can see where the balls actually are. note that you have to start a new game for this change to take effect.
slår gennemgang tilstand til/ fra. her kan du altså se hvor boldene rent faktisk er. bemærk at du skal starte et nyt spil for at få denne ændring til at betyde noget.
Last Update: 2011-10-23
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& krfb; supports a small number of & dcop; commands, which are described in this chapter. if you are n't familiar with & dcop;, then you do n't need to worry about this. however if you'd like to automate some of your & krfb; (or other & kde; application) actions, & dcop; is a useful tool. you can find out more about & dcop; in its on-line documentation, and in tutorials on http: / /developer. kde. org.
& krfb; understøtter et lille antal & dcop; - kommandoer, som beskrives i dette kapitel. hvis du ikke er bekendt med & dcop;, behøver du ikke bekymre dig om dette. men hvis du vil automatisere nogen af & krfb; 's (eller andre & kde; - programmers) handlinger, er & dcop; et nyttigt værktøj. du finder mere information om & dcop; i dets dokumentation, og i gennemgange på http: // developer. kde. org.
Last Update: 2011-10-23
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