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recent computer hardware advancements include faster processors, more memory, faster video graphics processors, and hardware 3d acceleration.
recientemente, los avances tecnológicos nos han traído cpu's más veloces, más memoria, procesadores gráficos más poderosos, y hardware con aceleración 3d.
super video graphics array or ultra video graphics array, almost always abbreviated to super vga, ultra vga or just svga or uvga is a broad term that covers a wide range of computer display standards.
super video graphics array (svga), super vga o dsub-15, es un término que cubre una amplia gama de estándares de visualización gráfica de computadoras, incluyendo tarjetas de video y monitores.
professional graphics controller (pgc, often called professional graphics adapter and sometimes professional graphics array) was a graphics card manufactured by ibm for pcs.
la professional graphics controller (pgc) es una tarjeta gráfica fabricada por ibm para los pc.
a displayport connection between the display and video card and a video card that supports 10 bit video.if necessary, you need to enable 10 bit video support in the video graphics driver.
una conexión displayport entre la pantalla y la tarjeta de video y una tarjeta de vídeo compatible de 10 bit. si es necesario, necesita habilitar el soporte de vídeo de 10 bits mediante el controlador gráfico de vídeo.
teachers and students collaborate to express creativity through creation of posters with videos, graphics, sounds
los maestros y los estudiantes colaboran en la expresión de la creatividad a través de la creación de pósters con videos, gráficos y sonidos.
the solution: update your video graphics drive to the latest version. visit the website of your computer's video graphic vendor to get the latest driver:
la solución: actualización de sus gráficos de vídeo en coche a la última versión. visite el sitio web del proveedor de vídeo gráfica de su ordenador para obtener el controlador más reciente:
the research team may use written forms, videos, graphics, and other visual aids to help explain the trial.
el equipo de investigación puede usar formularios escritos, vídeos, gráficas y otras ayudas visuales para ayudar a explicar el estudio.
it ran at a clock speed of 5 mhz, with two µpd7220 display controllers (one for text, the other for video graphics), and shipped with 128 kb of ram, expandable to 640 kb.
empleaba un procesador 8086 a una velocidad de 5 mhz, con dos controladores de pantalla µpd7220 (una para texto y otro para gráficos de vídeo), y equipaba 128 kb de ram, ampliables a 640 kb.
if your pc has just a vga (video graphics array) output, which is an analog video output, then you will need to choose a display with a vga input, but note that the visual quality will be poorer. if connecting to a computer monitor, a displayport connection is also a good choice.
sino, deberá elegir una pantalla con un puerto de entrada vga (video graphics array).
it also allowed for the changing of the video mode from standard 80x25 text mode to a number of different graphics modes (for example, 320x200, 640x200, 40-column text mode) depending on which video graphics card was installed.
también permite cambiar el modo de vídeo del estándar 80x25 a varios modos gráficos diferentes (por ejemplo 320x200, 640x200, modo texto a 40 columnas) dependiendo de qué tarjeta de vídeo esté instalada.
the aim of multi works is to develop an office workstation that allows the manipulation of video, graphics, voice, sound, and text, and their combination in one multimedia document with facilities comparable to those now available in desk top text-plus-graphics publishing systems.
el propósito de multi works es de sarrollar una estación de trabajo de oficina que permita la manipulación de vídeo, gráficos, voz, sonido y texto, así como su combina ción en un documento mult ¡medios con facilidades comparables a aquellas de las que se puede disponer actual mente en sistemas de publicación con ordenadores de sobremesa (autoedición) de texto más grájicos.
**1 million transistors manufactured on a 0.50 micrometre cmos process*custom asics**bda:***memory control, system control, and video/graphic control***full triangle renderer including setup engine, mpeg-1 decoder hardware, dsp for audio and various kinds of dma control and port access***random access of frame buffer and z-buffer (actually w-buffer) possible at the same time**cde:***power bus connected to bda and the two cpus***"bio-bus" used as a low-speed bus for peripheral hardware*renderer capabilities:**1 million un-textured triangles/s geometry rate**100 million pixels/s fill rate**reportedly 700,000 textured polygons/s *without* gouraud shading or additional effects**reportedly 300,000 to 500,000 textured polygons/s *with* gouraud shading, lighting and effects**shading: flat shading and gouraud shading**texture mapping**decal, modulation blending, tiling (16k/128k texture buffer built-in)**hardware z-buffer (16-bit) (actually a block floating point with multiple (4) range w-buffer)**object-based full-scene anti-aliasing**alpha channel (4-bit or 7-bit)**320x240 to 640x480 resolution at 24-bit color*sound hardware – 16-bit 32-channel dsp at 66 mhz (within bda chip)*media – quad-speed cd-rom drive (600 kb/s)*ram – unified memory subsystem with 8 mb**64-bit bus resulting in peak 533 mb/s bandwidth**average access 400 mb/s*full motion video – mpeg-1*writable storage – memory cards from 128 kib to 32 mib*expansion capabilities – 1 pcmcia port (potentially used for modems, ethernet nics, etc.
== especificaciones técnicas ==* cpu : 2 x ibm powerpc 602 emppc602fb66custom asics* bda:memory control, system control, and video/graphic controlfull triangle renderer including setup engine, mpeg-1 decoder hardware, dsp for audio and various kinds of dma control and port accessrandom access of frame buffer and z-buffer (actually w-buffer) possible at the same time* cde: power bus connected to bda and the two cpus, "bio-bus" used as a low-speed bus for peripheral hardware* renderer capabilities:1 million un-textured triangles/s geometry rate100 million pixels/s fill ratereportedly 700,000 textured polygons/s *without* gouraud shading or additional effectsreportedly 300,000 to 500,000 textured polygons/s *with* gouraud shading, lighting and effects* shading: flat shading and gouraud shading, texture mapping, decal, modulation blending, tiling (16k/128k texture buffer built-in)hardware z-buffer (16-bit) (actually a block floating point with multiple (4) range w-buffer), object-based full-scene anti-aliasing, alpha channel (4-bit or 7-bit)* resolution : 320x240 to 640x480 resolution at 24-bit color* sound hardware - 16-bit 32-channel dsp at 66 mhz (within bda chip)* media - quad-speed cd-rom drive (600 kb/s)* ram - unified memory subsystem with 8 mb/s, 64-bit bus resulting in peak 533 mb/s bandwidth, average access 400 mb/s.