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la tercera entrega de la saga fue el exitoso "fallout 3", publicado en 2008 por bethesda softworks.
a third entry in the main series, "fallout 3", was released in 2008 by bethesda softworks.
en sus palabras: "usamos la pantalla partida en fallout como mecanismo para duplicar y espejar la insistente mirada de la cámara.
in their words: "we use split screen within fallout as a mechanism to self replicate and mirror the insistent gaze of the camera.
los dos primeros títulos de la serie ("fallout" y "fallout 2") fueron desarrollados por black isle studios.
the first two titles in the series ("fallout" and "fallout 2") were developed by black isle studios.
más claramente, en fallout, el protagonista sale del búnker donde ha vivido toda su existencia debido a una guerra nuclear que ha dejado yerma, y a la práctica, inhabitable, la superficie.
more clearly, in fallout, the protagonist comes out of the bunker where he has lived his entire existence due to a nuclear war that has left a wasteland that in practice is inhabitable.
sin embargo, el "fallout 3" de bethesda fue desarrollado desde cero, sin el uso del código de van buren, ni cualquier otro material creado por black isle studios.
bethesda's "fallout 3", however, was developed from scratch, using neither van buren code, nor any other materials created by black isle studios.