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lucasarts verliet de scumm engine in 1998 toen ze overstapten naar grime, gebruikmakend van de gratis software scriptingtaal lua, voor de games grim fandango en escape from monkey island.
lucasarts finally abandoned the scumm engine in 1998 when they switched to grime, using the free software scripting language lua, for the games "grim fandango" and "escape from monkey island".
scumm staat voor script creation utility for maniac mansion en is een scriptingtaal, ontwikkeld door lucasarts (in die tijd nog bekend als lucasfilm games) voor de ontwikkeling van het grafisch adventure maniac mansion.
script creation utility for maniac mansion (scumm) is a scripting language developed at lucasarts (known at the time as lucasfilm games) to ease development of the graphical adventure game "maniac mansion", but since developed to be used as an engine for several more lucasarts adventure games.