Results for running translation from Swedish to English

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Swedish

English

Info

Swedish

running

English

running

Last Update: 2015-01-14
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

free running

English

freerunning

Last Update: 2014-10-28
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

datorneeded program is not running

English

computer

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

running php 3 and php 4 concurrently

English

next

Last Update: 2011-10-24
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

verifikation misslyckades. transfer state: running

English

verification failed.

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

laddar cachetransaction state, scanning for running processes

English

loading cache

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

% pdftex is running in pdf mode\\ executeoptions{ pdftex}%

English

% pdftex is running in pdf mode \\executeoptions{pdftex}%

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

gör att planet släpper en bomb medan det flygermessage displayed when play tries to quit a game that is currently running

English

makes the plane drop a bomb while flying

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

nätverkshantering inaktiverad@ info: tooltip networkmanager is not running, this client cannot do anything

English

network management disabled

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

installationsproblem@ info: status detailed text when client cannot start because another client is already running

English

installation problem

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

problemet är nu löst. det ni begär från kommissionen måste ha ett sammanhang och ni bör komma ihåg att vi bestämde oss för att inte betala mer running cost.

English

the problem is now resolved, and as i sure you are informed about what you ask of the commission, you must remember that we decided not to pay any more running costs.

Last Update: 2014-02-06
Usage Frequency: 5
Quality:

Reference: Wikipedia

Swedish

anslut till & annat nätverk... @ action: inmenu disable action text used when the networkmanager daemon is not running

English

connect to & other network..

Last Update: 2011-10-23
Usage Frequency: 1
Quality:

Reference: Wikipedia
Warning: Contains invisible HTML formatting

Swedish

försäkra dig om att programmen som ställs in av guiden inte körs samtidigt som guiden, annars kan ändringar som görs i guiden gå förlorade.@title:window warn about running instances

English

please make sure that the programs which are configured by the wizard do not run in parallel to the wizard; otherwise, changes done by the wizard could be lost.@title:window warn about running instances

Last Update: 2008-03-04
Usage Frequency: 1
Quality:

Reference: Wikipedia

Swedish

medlemsstaterna bör ta itu med den företeelse som kallas för handel före kunden ("front running"), bland annat i samband med handel i råvaruderivat, när den utgör marknadsmissbruk enligt definitionerna i detta direktiv.

English

member states should tackle the practice known as "front running", including "front running" in commodity derivatives, where it constitutes market abuse under the definitions contained in this directive.

Last Update: 2014-11-21
Usage Frequency: 2
Quality:

Reference: Wikipedia
Warning: Contains invisible HTML formatting

Swedish

age of entertainment    entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community.   in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click.   the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing.   another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc.   entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals.   secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease.   thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy.   on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and age of entertainment    entertainment is any activity that provides or allows people to amuse themselves in their free time. it varies according to one's desire, tendency, and age. it usually includes many forms, such as watching movies or hearing songs, sports activities, or playing video games. entertainment in its different forms has always been an integral part of life. on this topic, i will highlight the role of entertainment in human life and how it impacts the community.   in the recent past, entertainment was simple and easy. it was limited to group games such as hiding, running, and swimming competitions or hearing fun stories and picnics through parks and forests. nowadays, the electronics and technological devices such as computers, smartphones phones, and the internet help people to watch, hear and share all forms of entertainment in anytime and anywhere around the world by one click.   the entertainment makes a valuable profit and plays a meaningful role in all life aspects. for instance, the video games industry consider an essential and practical part of entertainment. they provide an economic income and employments opportunities that benefit the individual and society. some big companies rolled out a range of video games that provide some people a means to escape from real life or to achieve some difficult psychological needs. there is no longer a need to move around or get out of the house and look for friends. online players can have fun and play any time, which confirms that the future will depend on the importance of the internet and technology in entertainment marketing.   another example is caricature which is a comic image that aims not only to leave a smile on peoples’ faces but also to raise their awareness and draw attention by highlighting sensitive and vital issues. such as racism, poverty, and etc.   entertainment characterizes by many positives for the individual and society. firstly, it fulfills a person's mental and spiritual balance by reducing daily stress that sometimes leads to conflicts and depression. entertainment contributes significantly in discharging of these negative emotions and pressures in individuals.   secondly, it promotes people's a physical and mental health by practicing a range of sports activities such as walking or swimming. that helps people regenerate their energies, increase stress tolerance, and protect themselves against disease.   thirdly, entertainment introduces happiness to human life. enjoying time with friends and relatives support and strengthen social relationships. all these factors reflect positively on the whole community. it helps build a society free of crime and behavioral deviation. moreover, it improves life quality by practicing some activities that may enhance to get a new career. as a result, reducing in unemployment and increasing the community economy.   on the contrary, when entertainment does not meet the public standards of morals or adopts negative styles and behaviors that contradict the community values. in this case, entertainment turns into something not worthwhile. some types of entertainment may promote social isolation, where an individual spends a long time apart from society. moreover, it could limit a person's skills and possibilities. some entertainment activities can cause health damage, such as a negative impact of video games on children's eyesight. no doubt, all these things affect society's development and progress.   in short, entertainment is not a waste of time but an essential part of building the physical and mental health of human beings. it aims to refresh vitality and energy. it helps people gain different skills and talents that increase the innovation and creativity ratio. in addition, it provides pleasure and happiness and increases the individual's ability to give.

English

bring together

Last Update: 2024-01-19
Usage Frequency: 1
Quality:

Reference: Wikipedia

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